Mercurial > games > semicongine
graph
-
fix: compile with nim 2.2Wed, 30 Oct 2024 21:19:42 +0700, by sam
-
did: improve error messageSat, 26 Oct 2024 14:52:06 +0700, by sam
-
mergeFri, 27 Sep 2024 23:45:13 +0700, by sam
-
fix: make perlin noise 0..1 instead of -1..1Fri, 27 Sep 2024 23:44:37 +0700, by sam
-
add: todo commentThu, 12 Sep 2024 17:30:23 +0700, by sam
-
add: more generic way to index gpu arrayWed, 11 Sep 2024 23:26:08 +0700, by sam
-
did: use 64bit seed for perlinSat, 07 Sep 2024 22:56:10 +0700, by sam
-
add: parameter to set instance count for renderingSat, 07 Sep 2024 21:23:16 +0700, by sam
-
add: clamp operation for vectorsSat, 31 Aug 2024 22:57:33 +0700, by sam
-
did: cleanupTue, 27 Aug 2024 23:19:00 +0700, by sam
-
add: option to bind descriptor without pipeline, but only pipeline layoutTue, 27 Aug 2024 19:53:24 +0700, by sam
-
fix: push consts need alignmentMon, 26 Aug 2024 23:04:50 +0700, by sam
-
fix: stupidityMon, 26 Aug 2024 20:24:29 +0700, by sam
-
add: allow adding single images to image arrayMon, 26 Aug 2024 19:39:12 +0700, by sam