Mercurial > games > semicongine
graph
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did: implement decent text rendering (I hope, we'll see)Sun, 22 Dec 2024 22:32:12 +0700, by sam
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did: finally got typography right, still improving text-rendering API to cache text partsSun, 22 Dec 2024 00:31:29 +0700, by sam
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did: continue text layout, improve vector apiSat, 21 Dec 2024 19:32:59 +0700, by sam
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did: minimal work on next testSat, 21 Dec 2024 00:19:11 +0700, by sam
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did: finally get text/glyph layouting correct again, 2/4 test adapted to new glyph APIThu, 19 Dec 2024 23:32:45 +0700, by sam
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fix: font-rendering alignment, still something off with positioningWed, 18 Dec 2024 23:39:54 +0700, by sam
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did: try to add text-anchorWed, 18 Dec 2024 00:11:40 +0700, by sam
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did: add horizontal advancment for glyph renderingMon, 16 Dec 2024 23:58:35 +0700, by sam
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did: finished basic implementation of new glyph-rendering systemMon, 16 Dec 2024 00:27:40 +0700, by sam
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did: continue a lot on glyph rendererSun, 15 Dec 2024 00:21:12 +0700, by sam
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sync from bedroom to officeSat, 14 Dec 2024 17:17:51 +0700, by sam
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autocommitSat, 14 Dec 2024 16:34:02 +0700, by sam
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autocommitSat, 14 Dec 2024 16:33:24 +0700, by sam
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autocommitSat, 14 Dec 2024 16:32:26 +0700, by sam
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autocommitSat, 14 Dec 2024 16:32:03 +0700, by sam