Mercurial > games > semicongine
graph
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did: image & font refactoring, add texture-atlas-packingSat, 20 Jan 2024 20:17:03 +0700, by Sam
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fix: error on bad uniform-attribute orderingMon, 08 Jan 2024 19:18:01 +0700, by Sam
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did: improve dynamic array, mesh and material APIs a ton, changes in material attributes are now detected and will trigger uniform-updatesSun, 07 Jan 2024 00:56:44 +0700, by Sam
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did: overhaul dynamic array-api in a few placesThu, 04 Jan 2024 21:13:11 +0700, by Sam
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did: improve/refactor some of the material APIWed, 03 Jan 2024 11:19:55 +0700, by Sam
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some fixes + some intermedite stateMon, 01 Jan 2024 21:41:40 +0700, by Sam
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del: debug echosMon, 01 Jan 2024 17:40:29 +0700, by Sam
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fix: grid-generation not correctMon, 01 Jan 2024 17:39:49 +0700, by Sam
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add: correct grid-mesh indicesSat, 30 Dec 2023 00:17:04 +0700, by Sam
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did: an "intermediate" commit, for syncing between machines, nothing special to see hereThu, 28 Dec 2023 22:33:12 +0700, by Sam
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fix: do not try to change fullscreen if already in correct statusWed, 27 Dec 2023 16:14:36 +0700, by sam
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fix: enforce gui-app on windowsWed, 27 Dec 2023 16:08:13 +0700, by sam
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fix: logging output on windowsWed, 27 Dec 2023 16:01:05 +0700, by sam
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add: better api for fullscreen managementWed, 27 Dec 2023 14:29:15 +0700, by sam
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fix: bad way to do build configTue, 26 Dec 2023 21:12:14 +0700, by Sam
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did: adjust build-variables and configTue, 26 Dec 2023 19:13:58 +0700, by Sam
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Merge branch 'main' of github.com:saemideluxe/semicongineTue, 26 Dec 2023 15:16:57 +0700, by Sam
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del: warningTue, 26 Dec 2023 12:07:26 +0700, by Sam
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did: some more audio functionality, some unfinished grid-mesh codeTue, 26 Dec 2023 15:16:34 +0700, by Sam
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add: build-time code for resouce importingSat, 09 Dec 2023 01:06:58 +0700, by Sam
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add: function to zip directories, usefull when creating distsWed, 06 Dec 2023 00:37:34 +0700, by Sam
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did: finish importing systemWed, 06 Dec 2023 00:05:55 +0700, by Sam
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add: importer-script for blenderTue, 05 Dec 2023 22:46:32 +0700, by Sam
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add: import-helpers for nimscriptsSun, 03 Dec 2023 22:26:58 +0700, by Sam
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fix: move switches into our engine-build-funcSun, 03 Dec 2023 01:48:55 +0700, by Sam
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add: util to build projects more streamlinedSun, 03 Dec 2023 01:02:42 +0700, by Sam
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did: update nimble package specsSun, 03 Dec 2023 00:07:34 +0700, by Sam
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fix: cleanup when multiple textures use same vulkan imageSun, 03 Dec 2023 00:05:38 +0700, by Sam
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fix: old settingsSat, 02 Dec 2023 22:26:45 +0700, by Sam
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Merge branch 'main' of github.com:saemideluxe/semicongineSat, 02 Dec 2023 22:26:26 +0700, by Sam