Mercurial > games > semicongine
graph
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did: tons of stuff, input, refactoring, fix some errors, some template improvment, sorry for super-commitWed, 18 Jan 2023 09:52:03 +0700, by Sam
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did: update notesMon, 16 Jan 2023 00:51:03 +0700, by Sam
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did: migrate rest of make functionalityMon, 16 Jan 2023 00:45:31 +0700, by Sam
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add: support for instance dataMon, 16 Jan 2023 00:35:41 +0700, by Sam
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fix: newlineMon, 16 Jan 2023 00:03:20 +0700, by Sam
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did: refactoring, move more from make to nimscriptSun, 15 Jan 2023 23:23:54 +0700, by Sam
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add: working implementation of uniformsSat, 14 Jan 2023 23:34:50 +0700, by Sam
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did: structure notes a bit betterSat, 14 Jan 2023 14:15:50 +0700, by Sam
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add: missing fileSat, 14 Jan 2023 14:08:45 +0700, by Sam
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add: corret make dependenciesSat, 14 Jan 2023 14:08:23 +0700, by Sam
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big refactoring, part1Sat, 14 Jan 2023 14:08:00 +0700, by Sam
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did: simplify publishing mechanismWed, 11 Jan 2023 11:55:54 +0700, by Sam
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did: update gitignoreWed, 11 Jan 2023 11:43:59 +0700, by Sam
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fix: build from scratch not working, remove temp shader files from compilationWed, 11 Jan 2023 11:43:22 +0700, by Sam
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did: change shader compilation to run during program compilation, maybe add dynamic version laterWed, 11 Jan 2023 11:15:02 +0700, by Sam
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add: some comments for assetsWed, 11 Jan 2023 00:43:43 +0700, by Sam