Mercurial > games > semicongine
graph
-
did: improve handling of descriptor setsThu, 15 Aug 2024 18:30:00 +0700, by sam
-
did: a TON of copy elimination, some tests run now waaaay fasterThu, 15 Aug 2024 12:12:27 +0700, by sam
-
add: ceil and round for vectorsWed, 14 Aug 2024 20:06:51 +0700, by sam
-
add: more vector utilsTue, 13 Aug 2024 15:28:56 +0700, by sam
-
add: more utilsTue, 13 Aug 2024 14:45:18 +0700, by sam
-
add: floorMod for vec/vec operationsMon, 12 Aug 2024 21:33:08 +0700, by sam
-
add: floorDiv for vec/vec operationsMon, 12 Aug 2024 17:52:29 +0700, by sam
-
add: support for int8 vectorsSun, 11 Aug 2024 19:24:47 +0700, by sam
-
add: manhatten distanceSat, 10 Aug 2024 16:29:22 +0700, by sam
-
fix: error on release buildFri, 09 Aug 2024 23:32:08 +0700, by sam
-
add: allow do enable/disable time-logsFri, 09 Aug 2024 18:49:20 +0700, by sam
-
fix: release build errorFri, 09 Aug 2024 12:46:38 +0700, by sam
-
fix: timing not workingFri, 09 Aug 2024 07:18:24 +0700, by sam
-
did: cleanup, add: vec2 matrix multiplication helpersThu, 08 Aug 2024 16:00:32 +0700, by sam
-
fix: flip y axis on normalize mouse coordinatesWed, 07 Aug 2024 22:46:52 +0700, by sam