Mercurial > games > semicongine
graph
-
fix: animation time can overflow, clip it nowMon, 11 Sep 2023 23:15:25 +0700, by Sam
-
add: feature to exclude meshes from draw callsMon, 11 Sep 2023 21:58:01 +0700, by Sam
-
fix: all testsMon, 11 Sep 2023 21:31:22 +0700, by Sam
-
fix: error with textures as shader-globalesMon, 11 Sep 2023 21:30:58 +0700, by Sam
-
fix: attributes with same name but different gpu memory lead to wrong resultsMon, 11 Sep 2023 18:23:15 +0700, by Sam
-
did: small font improvmentsFri, 08 Sep 2023 00:34:24 +0700, by Sam