Mercurial > games > semicongine
graph
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fix: bad name for push constantsFri, 27 Dec 2024 22:00:46 +0700, by sam
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did: small improvment to allow easy adjustment of shader-codeFri, 27 Dec 2024 17:20:31 +0700, by sam
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did: cleanup, wrong direction in z-bufferFri, 27 Dec 2024 16:43:58 +0700, by sam
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fix: still another bug in the cleanup of old buffers for text renderingThu, 26 Dec 2024 19:41:10 +0700, by sam
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fix: bug with occupation of whitespace glyphs, performance improvment, generational text-handlesThu, 26 Dec 2024 16:06:22 +0700, by sam
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did: simplify text rendering APIThu, 26 Dec 2024 11:20:47 +0700, by sam
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did: improve descriptor-set handling + last fixes for new font/text rendering apiMon, 23 Dec 2024 00:32:07 +0700, by sam
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did: implement decent text rendering (I hope, we'll see)Sun, 22 Dec 2024 22:32:12 +0700, by sam
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did: finally got typography right, still improving text-rendering API to cache text partsSun, 22 Dec 2024 00:31:29 +0700, by sam
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did: continue text layout, improve vector apiSat, 21 Dec 2024 19:32:59 +0700, by sam
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did: minimal work on next testSat, 21 Dec 2024 00:19:11 +0700, by sam
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did: finally get text/glyph layouting correct again, 2/4 test adapted to new glyph APIThu, 19 Dec 2024 23:32:45 +0700, by sam
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fix: font-rendering alignment, still something off with positioningWed, 18 Dec 2024 23:39:54 +0700, by sam
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did: try to add text-anchorWed, 18 Dec 2024 00:11:40 +0700, by sam
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did: add horizontal advancment for glyph renderingMon, 16 Dec 2024 23:58:35 +0700, by sam
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did: finished basic implementation of new glyph-rendering systemMon, 16 Dec 2024 00:27:40 +0700, by sam
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did: continue a lot on glyph rendererSun, 15 Dec 2024 00:21:12 +0700, by sam
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sync from bedroom to officeSat, 14 Dec 2024 17:17:51 +0700, by sam
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autocommitSat, 14 Dec 2024 16:34:02 +0700, by sam
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autocommitSat, 14 Dec 2024 16:33:24 +0700, by sam
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autocommitSat, 14 Dec 2024 16:32:26 +0700, by sam
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autocommitSat, 14 Dec 2024 16:32:03 +0700, by sam
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autocommitSat, 14 Dec 2024 16:31:37 +0700, by sam
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autocommitSat, 14 Dec 2024 16:30:46 +0700, by sam
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autocommitSat, 14 Dec 2024 16:30:07 +0700, by sam
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autocommitSat, 14 Dec 2024 16:29:06 +0700, by sam
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autocommitSat, 14 Dec 2024 16:27:26 +0700, by sam
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autocommitSat, 14 Dec 2024 16:10:48 +0700, by sam
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autocommitSat, 14 Dec 2024 16:10:29 +0700, by sam
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autocommitSat, 14 Dec 2024 16:10:01 +0700, by sam
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autocommitSat, 14 Dec 2024 15:52:29 +0700, by sam
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mergeSat, 14 Dec 2024 15:47:07 +0700, by sam
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autocommitSat, 14 Dec 2024 15:41:23 +0700, by sam
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sync to notebook in bedroomSat, 14 Dec 2024 13:51:28 +0700, by sam
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did: make progress on new glyph-rendering systemThu, 12 Dec 2024 23:54:49 +0700, by sam
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did: merge shit?Thu, 12 Dec 2024 21:35:34 +0700, by sam
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did: continue working on new glyph-rendererThu, 12 Dec 2024 19:17:43 +0700, by sam
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fix: make text-tests buildable againSun, 08 Dec 2024 22:00:31 +0700, by sam
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mergeSun, 08 Dec 2024 08:21:27 +0700, by sam
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fix: arrays with last element 0 not parsableSun, 08 Dec 2024 08:20:36 +0700, by sam
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did: make vector distinct from arrays, better code for compile-time handling of descriptorsSat, 07 Dec 2024 21:34:24 +0700, by sam
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did: start with new glyph-rendererFri, 06 Dec 2024 22:48:25 +0700, by sam
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did: implement vecs as distinct typesFri, 06 Dec 2024 22:20:39 +0700, by sam
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fix: integration of toml parserWed, 04 Dec 2024 22:17:41 +0700, by sam
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add: library to parse toml filesWed, 04 Dec 2024 16:49:38 +0700, by sam
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fix: same issue as earlier in linux, for nim 2.2Wed, 04 Dec 2024 16:49:15 +0700, by sam
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add: summary of MIT attributionsMon, 25 Nov 2024 11:21:04 +0700, by sam
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did: move third-party file to correct placeSat, 23 Nov 2024 10:53:33 +0700, by sam
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add: some reminders what we would like to doSat, 23 Nov 2024 10:34:28 +0700, by sam
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add: missing parameterFri, 22 Nov 2024 23:48:58 +0700, by sam
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fix: loggingFri, 22 Nov 2024 23:31:32 +0700, by sam
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fix: change implementation to allow for easier reload of whole engineTue, 05 Nov 2024 23:28:25 +0700, by sam
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add: allow configuration of triple bufferingTue, 05 Nov 2024 23:02:32 +0700, by sam
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did: refactor loading, adding threaded background loading (still missing stuff though)Mon, 04 Nov 2024 23:27:30 +0700, by sam
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mergeMon, 04 Nov 2024 00:06:30 +0700, by sam
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add: initial implementation of background loaderMon, 04 Nov 2024 00:05:54 +0700, by sam
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add: support to "import" unknown file types via plain copySun, 03 Nov 2024 17:01:08 +0700, by sam
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fix: remove converterSat, 02 Nov 2024 23:40:32 +0700, by sam
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add: allow manual swapchain recreation, will likely also need another function to pass in a new renderpassSat, 02 Nov 2024 16:49:09 +0700, by sam
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fix: compile with nim 2.2Wed, 30 Oct 2024 21:19:42 +0700, by sam