Mercurial > games > semicongine
graph
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did: improve error messageSat, 26 Oct 2024 14:52:06 +0700, by sam
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mergeFri, 27 Sep 2024 23:45:13 +0700, by sam
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fix: make perlin noise 0..1 instead of -1..1Fri, 27 Sep 2024 23:44:37 +0700, by sam
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add: todo commentThu, 12 Sep 2024 17:30:23 +0700, by sam
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add: more generic way to index gpu arrayWed, 11 Sep 2024 23:26:08 +0700, by sam
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did: use 64bit seed for perlinSat, 07 Sep 2024 22:56:10 +0700, by sam
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add: parameter to set instance count for renderingSat, 07 Sep 2024 21:23:16 +0700, by sam
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add: clamp operation for vectorsSat, 31 Aug 2024 22:57:33 +0700, by sam
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did: cleanupTue, 27 Aug 2024 23:19:00 +0700, by sam
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add: option to bind descriptor without pipeline, but only pipeline layoutTue, 27 Aug 2024 19:53:24 +0700, by sam
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fix: push consts need alignmentMon, 26 Aug 2024 23:04:50 +0700, by sam
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fix: stupidityMon, 26 Aug 2024 20:24:29 +0700, by sam
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add: allow adding single images to image arrayMon, 26 Aug 2024 19:39:12 +0700, by sam
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add: a few static helpersMon, 26 Aug 2024 18:51:25 +0700, by sam
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fix: transparent tiles are loadedSat, 24 Aug 2024 23:03:19 +0700, by sam
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fix: error in static checkSat, 24 Aug 2024 22:30:08 +0700, by sam
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add: support to load tilesets as imagearraySat, 24 Aug 2024 19:31:22 +0700, by sam
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did: disable side effects for time loggingSat, 24 Aug 2024 17:33:18 +0700, by sam
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did: small fix with image arraysSat, 24 Aug 2024 14:10:21 +0700, by sam
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did: improve error messagesSat, 24 Aug 2024 12:33:46 +0700, by sam
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fix: image copies of font atlasThu, 22 Aug 2024 22:31:05 +0700, by sam
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add: support for multi-layer imagesThu, 22 Aug 2024 22:18:33 +0700, by sam
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did: formattingThu, 22 Aug 2024 18:32:21 +0700, by sam
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did: formattingThu, 22 Aug 2024 18:31:59 +0700, by sam
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add: image layersThu, 22 Aug 2024 18:31:03 +0700, by sam
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fix: too small buffer size on linuxMon, 19 Aug 2024 19:48:40 +0700, by sam
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add: 2d-scaling for textSat, 17 Aug 2024 16:09:15 +0700, by sam
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did: make renderdata referencableSat, 17 Aug 2024 15:09:01 +0700, by sam
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did: rework font-renderingSat, 17 Aug 2024 13:54:22 +0700, by sam
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fix: add gamma correction to hex-string-color-converterSat, 17 Aug 2024 11:34:15 +0700, by sam