Mercurial > games > semicongine
graph
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add: support to load tilesets as imagearraySat, 24 Aug 2024 19:31:22 +0700, by sam
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did: disable side effects for time loggingSat, 24 Aug 2024 17:33:18 +0700, by sam
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did: small fix with image arraysSat, 24 Aug 2024 14:10:21 +0700, by sam
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did: improve error messagesSat, 24 Aug 2024 12:33:46 +0700, by sam
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fix: image copies of font atlasThu, 22 Aug 2024 22:31:05 +0700, by sam
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add: support for multi-layer imagesThu, 22 Aug 2024 22:18:33 +0700, by sam
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did: formattingThu, 22 Aug 2024 18:32:21 +0700, by sam
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did: formattingThu, 22 Aug 2024 18:31:59 +0700, by sam
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add: image layersThu, 22 Aug 2024 18:31:03 +0700, by sam
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fix: too small buffer size on linuxMon, 19 Aug 2024 19:48:40 +0700, by sam
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add: 2d-scaling for textSat, 17 Aug 2024 16:09:15 +0700, by sam
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did: make renderdata referencableSat, 17 Aug 2024 15:09:01 +0700, by sam
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did: rework font-renderingSat, 17 Aug 2024 13:54:22 +0700, by sam
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fix: add gamma correction to hex-string-color-converterSat, 17 Aug 2024 11:34:15 +0700, by sam
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add: support manual specifying vertex/instance countsFri, 16 Aug 2024 23:41:57 +0700, by sam
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add: support for specific vertex count when renderingFri, 16 Aug 2024 21:07:01 +0700, by sam
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fix: missing changes in testsThu, 15 Aug 2024 18:37:00 +0700, by sam
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did: improve handling of descriptor setsThu, 15 Aug 2024 18:30:00 +0700, by sam
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did: a TON of copy elimination, some tests run now waaaay fasterThu, 15 Aug 2024 12:12:27 +0700, by sam
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add: ceil and round for vectorsWed, 14 Aug 2024 20:06:51 +0700, by sam
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add: more vector utilsTue, 13 Aug 2024 15:28:56 +0700, by sam
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add: more utilsTue, 13 Aug 2024 14:45:18 +0700, by sam
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add: floorMod for vec/vec operationsMon, 12 Aug 2024 21:33:08 +0700, by sam
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add: floorDiv for vec/vec operationsMon, 12 Aug 2024 17:52:29 +0700, by sam
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add: support for int8 vectorsSun, 11 Aug 2024 19:24:47 +0700, by sam
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add: manhatten distanceSat, 10 Aug 2024 16:29:22 +0700, by sam
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fix: error on release buildFri, 09 Aug 2024 23:32:08 +0700, by sam
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add: allow do enable/disable time-logsFri, 09 Aug 2024 18:49:20 +0700, by sam
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fix: release build errorFri, 09 Aug 2024 12:46:38 +0700, by sam
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fix: timing not workingFri, 09 Aug 2024 07:18:24 +0700, by sam