Mercurial > games > semicongine
graph
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did: short cleanupThu, 09 Jan 2025 01:03:06 +0700, by sam
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del: unnecessary fileThu, 09 Jan 2025 01:01:31 +0700, by sam
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did: start working on big restructuringThu, 09 Jan 2025 01:00:58 +0700, by sam
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fix: typoWed, 01 Jan 2025 19:36:55 +0700, by sam
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did: fix overlapping glyph-quads (again)Wed, 01 Jan 2025 17:52:51 +0700, by sam
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fix: small offset error with left-bearing when aligning charactersWed, 01 Jan 2025 16:38:27 +0700, by sam
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did: clean up compiler warningsWed, 01 Jan 2025 12:42:43 +0700, by sam
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fix: bad name for push constantsFri, 27 Dec 2024 22:00:46 +0700, by sam
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did: small improvment to allow easy adjustment of shader-codeFri, 27 Dec 2024 17:20:31 +0700, by sam
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did: cleanup, wrong direction in z-bufferFri, 27 Dec 2024 16:43:58 +0700, by sam
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fix: still another bug in the cleanup of old buffers for text renderingThu, 26 Dec 2024 19:41:10 +0700, by sam
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fix: bug with occupation of whitespace glyphs, performance improvment, generational text-handlesThu, 26 Dec 2024 16:06:22 +0700, by sam
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did: simplify text rendering APIThu, 26 Dec 2024 11:20:47 +0700, by sam
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did: improve descriptor-set handling + last fixes for new font/text rendering apiMon, 23 Dec 2024 00:32:07 +0700, by sam
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did: implement decent text rendering (I hope, we'll see)Sun, 22 Dec 2024 22:32:12 +0700, by sam
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did: finally got typography right, still improving text-rendering API to cache text partsSun, 22 Dec 2024 00:31:29 +0700, by sam
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did: continue text layout, improve vector apiSat, 21 Dec 2024 19:32:59 +0700, by sam
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did: minimal work on next testSat, 21 Dec 2024 00:19:11 +0700, by sam
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did: finally get text/glyph layouting correct again, 2/4 test adapted to new glyph APIThu, 19 Dec 2024 23:32:45 +0700, by sam
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fix: font-rendering alignment, still something off with positioningWed, 18 Dec 2024 23:39:54 +0700, by sam
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did: try to add text-anchorWed, 18 Dec 2024 00:11:40 +0700, by sam
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did: add horizontal advancment for glyph renderingMon, 16 Dec 2024 23:58:35 +0700, by sam
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did: finished basic implementation of new glyph-rendering systemMon, 16 Dec 2024 00:27:40 +0700, by sam
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did: continue a lot on glyph rendererSun, 15 Dec 2024 00:21:12 +0700, by sam
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sync from bedroom to officeSat, 14 Dec 2024 17:17:51 +0700, by sam
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autocommitSat, 14 Dec 2024 16:34:02 +0700, by sam
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autocommitSat, 14 Dec 2024 16:33:24 +0700, by sam
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autocommitSat, 14 Dec 2024 16:32:26 +0700, by sam
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autocommitSat, 14 Dec 2024 16:32:03 +0700, by sam
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autocommitSat, 14 Dec 2024 16:31:37 +0700, by sam