Mercurial > games > semicongine
graph
-
start of complete and total refactoring: the ULTIMATE compiletime-testsSun, 07 Jul 2024 23:36:16 +0700, by sam
-
did: first seemingly working version of texture/descriptor stuff compiletime-testsSat, 06 Jul 2024 15:05:28 +0700, by sam
-
mergeWed, 26 Jun 2024 05:14:30 +0700, by sam
-
fix: not enough buffers for smooth audio outputWed, 26 Jun 2024 05:14:00 +0700, by sam
-
add: function to get max supported sampling countTue, 25 Jun 2024 21:20:15 +0700, by sam
-
add: MSAA, yipieeeTue, 25 Jun 2024 20:24:38 +0700, by sam
-
fix: large audio-buffers lead to latency when playing soundsTue, 25 Jun 2024 17:42:10 +0700, by sam
-
add: more static compilation stuff, code is getting a bit crazy, but also super nice API compiletime-testsFri, 21 Jun 2024 00:14:43 +0700, by sam
-
fix: now something wrong with swapchain on linux XDSat, 15 Jun 2024 21:02:21 +0700, by sam
-
fix: minimizing window on windows breaks everything, also: do not try to acquire next frame for inifinitySat, 15 Jun 2024 18:17:31 +0700, by sam
-
del: steam librariesSat, 15 Jun 2024 17:16:06 +0700, by sam
-
del: sqlite inclusion in buildSat, 15 Jun 2024 16:36:02 +0700, by sam
-
try: adding sqlite directly instead of linkingSat, 15 Jun 2024 15:44:39 +0700, by sam
-
fix: not a functionSat, 15 Jun 2024 15:26:49 +0700, by sam
-
fix: windows cursor not visible on border 1Sat, 15 Jun 2024 15:20:02 +0700, by sam
-
fix: mouse-pointer handlingSat, 15 Jun 2024 15:13:31 +0700, by sam
-
fix: windows cursor not visible on border 1Sat, 15 Jun 2024 14:31:17 +0700, by sam
-
fix: windows cursor not visible on border 1Sat, 15 Jun 2024 14:19:19 +0700, by sam
-
fix: windows cursor not visible on border 1Sat, 15 Jun 2024 14:14:47 +0700, by sam
-
fix: windows cursor not visible on border 1Sat, 15 Jun 2024 12:31:09 +0700, by sam
-
fix: windows cursor not visible on border 1Sat, 15 Jun 2024 12:28:04 +0700, by sam
-
mergeSat, 15 Jun 2024 11:57:05 +0700, by sam
-
did: reduce some limits, remove sqlite32 on windows for nowSat, 15 Jun 2024 11:55:56 +0700, by sam
-
fix: missing API changesTue, 11 Jun 2024 17:10:03 +0700, by user
-
fix: a few thingsSat, 08 Jun 2024 16:19:05 +0700, by sam
-
fix: cude example perspective matrixSat, 08 Jun 2024 15:19:58 +0700, by sam
-
did: update all examples to work with latest refactoringSat, 08 Jun 2024 15:16:17 +0700, by sam
-
did: finish refactoring and updated all tests accordinglySat, 08 Jun 2024 14:58:25 +0700, by sam
-
did: more renamingTue, 04 Jun 2024 22:08:48 +0700, by sam
-
did: more renamingTue, 04 Jun 2024 20:51:22 +0700, by sam
-
did: refactor naming in tons of placesTue, 04 Jun 2024 16:51:50 +0700, by sam
-
fix: update tests according to some API renamingMon, 03 Jun 2024 16:05:17 +0700, by sam
-
fix: x11-wrapper warningsMon, 03 Jun 2024 15:53:30 +0700, by sam
-
add: function to generate circle-mesh data (not mesh object)Sun, 02 Jun 2024 16:21:52 +0700, by sam
-
mergeThu, 23 May 2024 02:26:37 +0700, by sam
-
Added tag hg for changeset d4a18591fd78Thu, 23 May 2024 02:20:29 +0700, by sam
-
fix: git-mergerThu, 23 May 2024 02:20:19 +0700, by sam
-
Added tag hg for changeset 073ce95ae5c7Thu, 23 May 2024 02:18:14 +0700, by sam
-
merge into git mirrorThu, 23 May 2024 01:44:10 +0700, by sam
-
fix: wrong string interpolationMon, 29 Apr 2024 02:37:42 -0700, by sam
-
add: command to sign executables on windowsMon, 29 Apr 2024 16:15:20 +0700, by sam
-
fix: wrong placeSun, 28 Apr 2024 17:22:20 +0700, by sam
-
mergeSun, 28 Apr 2024 17:20:17 +0700, by sam
-
add: thirdparty libraries into repoSat, 27 Apr 2024 22:04:30 +0700, by sam
-
add: cleanu for dist-zip filesSun, 28 Apr 2024 17:19:32 +0700, by sam
-
del: unused sqlite librarySat, 27 Apr 2024 17:21:47 +0700, by sam
-
fix: correct sqlite dlls for windowsSat, 27 Apr 2024 15:16:43 +0700, by sam
-
fix: dirty namespace on windowsTue, 16 Apr 2024 02:42:39 +0700, by sam
-
add: better error messagesTue, 16 Apr 2024 00:47:01 +0700, by sam
-
fix: some mesh attributes will be handled automatically, ignore them when doing mesh-material-shader compatability-checkTue, 16 Apr 2024 00:36:39 +0700, by sam
-
add: fading for audio tracksMon, 15 Apr 2024 22:33:24 +0700, by sam
-
did: refacotor for easier user of sRGB-conversion functionsMon, 15 Apr 2024 20:22:16 +0700, by sam
-
add: assignment operator, normal 2D vectorMon, 15 Apr 2024 14:36:19 +0700, by sam
-
fix: stringify functionMon, 15 Apr 2024 12:22:13 +0700, by sam
-
add: temporary helper function, maybe need to do this better anywaysSun, 14 Apr 2024 00:34:04 +0700, by sam
-
undid: some ugly formattingSat, 13 Apr 2024 21:31:40 +0700, by sam
-
did: small cleanupSat, 13 Apr 2024 18:22:43 +0700, by sam
-
did: improve error messageSat, 13 Apr 2024 11:55:22 +0700, by sam
-
fix: errors that have now been discovered thanks to last commit :)Sat, 13 Apr 2024 11:20:13 +0700, by sam
-
did: add name for material types and fix shader-materialtype-compatability checkSat, 13 Apr 2024 11:09:02 +0700, by sam
-
fix: ortho projection matrix (hopefully), better string output for matrix and vectorSat, 13 Apr 2024 00:22:45 +0700, by sam
-
add: default application nameFri, 12 Apr 2024 19:44:27 +0700, by sam
-
fix: packaging fails if there are no resources, fix: zip-generationFri, 12 Apr 2024 19:36:38 +0700, by sam
-
mergeTue, 09 Apr 2024 23:57:57 +0700, by sam
-
add: sqlite dll for windows buildsTue, 09 Apr 2024 11:48:41 +0700, by sam
-
did: mini adjustment of log outputTue, 09 Apr 2024 23:57:13 +0700, by sam
-
del: unused parameterSun, 07 Apr 2024 23:36:24 +0700, by sam
-
add: enforce adding default value for storage loadsSun, 07 Apr 2024 22:19:39 +0700, by sam
-
did: undo complicated background storage API, sync is good enough for nowSun, 07 Apr 2024 21:56:43 +0700, by sam
-
tmp: move stuff to notebookSun, 07 Apr 2024 20:12:52 +0700, by sam
-
add: tests and did some simplification of codeSun, 07 Apr 2024 01:17:40 +0700, by sam
-
add: final (for now) storage APISun, 07 Apr 2024 00:35:45 +0700, by sam
-
do: intermediate save before doing shit from scratchSat, 06 Apr 2024 22:48:30 +0700, by sam
-
add: inital version of storage api (untested)Sat, 06 Apr 2024 21:26:31 +0700, by sam
-
did: remove unused importSat, 06 Apr 2024 17:45:20 +0700, by sam
-
do: try to increase compatability with older hardware...Sat, 06 Apr 2024 17:29:48 +0700, by sam
-
add: check for uniform buffer layout, seem not be available on some older devicesSat, 06 Apr 2024 16:41:26 +0700, by sam
-
fix: windows audio testSat, 06 Apr 2024 15:46:41 +0700, by sam
-
fix: testsSat, 06 Apr 2024 15:27:09 +0700, by sam
-
did: small improvment to steam asset templatsFri, 05 Apr 2024 23:19:45 +0700, by sam
-
add: steam-assets toolingFri, 05 Apr 2024 21:41:15 +0700, by sam
-
del: linux-guardThu, 04 Apr 2024 22:09:48 +0700, by sam
-
add: support steam uploads on windowsThu, 04 Apr 2024 22:08:25 +0700, by sam
-
did: fix spellingThu, 04 Apr 2024 20:59:19 +0700, by sam
-
add: api to interact with steamThu, 04 Apr 2024 17:21:56 +0700, by sam
-
add: unnecessary scriptWed, 03 Apr 2024 21:07:33 +0700, by sam