Mercurial > games > semicongine
graph
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fix: make perlin noise 0..1 instead of -1..1Fri, 27 Sep 2024 23:44:37 +0700, by sam
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add: todo commentThu, 12 Sep 2024 17:30:23 +0700, by sam
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add: more generic way to index gpu arrayWed, 11 Sep 2024 23:26:08 +0700, by sam
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did: use 64bit seed for perlinSat, 07 Sep 2024 22:56:10 +0700, by sam
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add: parameter to set instance count for renderingSat, 07 Sep 2024 21:23:16 +0700, by sam
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add: clamp operation for vectorsSat, 31 Aug 2024 22:57:33 +0700, by sam
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did: cleanupTue, 27 Aug 2024 23:19:00 +0700, by sam