Mercurial > games > semicongine
graph
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 fix: testsTue, 09 May 2023 20:39:49 +0700, by Sam
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 did: refactor image handlingTue, 09 May 2023 19:52:33 +0700, by Sam
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 fix: always use rgbaTue, 09 May 2023 18:19:17 +0700, by Sam
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 next version, because we got most low-level stuff, at least in a crappy versionTue, 09 May 2023 01:37:46 +0700, by Sam
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 add: support for version handlingTue, 09 May 2023 01:36:34 +0700, by Sam
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 add: some adjustment to the last refactoring :PTue, 09 May 2023 01:18:01 +0700, by Sam
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 did: small refactoring of module structureTue, 09 May 2023 01:11:51 +0700, by Sam
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 did: try to simplfy swapchain recreation, not sure if it is a good ideaMon, 08 May 2023 21:45:47 +0700, by Sam
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 del: unused importsMon, 08 May 2023 21:23:29 +0700, by Sam
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 did: update examples to use new API for scene + scene globalsMon, 08 May 2023 21:21:49 +0700, by Sam
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 add: documentationMon, 08 May 2023 00:48:11 +0700, by Sam
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 add: support for arrays of samplersMon, 08 May 2023 00:38:05 +0700, by Sam

