Mercurial > games > semicongine
graph
-
add: function to generate circle-mesh data (not mesh object)Sun, 02 Jun 2024 16:21:52 +0700, by sam
-
mergeThu, 23 May 2024 02:26:37 +0700, by sam
-
Added tag hg for changeset d4a18591fd78Thu, 23 May 2024 02:20:29 +0700, by sam
-
fix: git-mergerThu, 23 May 2024 02:20:19 +0700, by sam
-
Added tag hg for changeset 073ce95ae5c7Thu, 23 May 2024 02:18:14 +0700, by sam
-
merge into git mirrorThu, 23 May 2024 01:44:10 +0700, by sam
-
fix: wrong string interpolationMon, 29 Apr 2024 02:37:42 -0700, by sam
-
add: command to sign executables on windowsMon, 29 Apr 2024 16:15:20 +0700, by sam
-
fix: wrong placeSun, 28 Apr 2024 17:22:20 +0700, by sam
-
mergeSun, 28 Apr 2024 17:20:17 +0700, by sam
-
add: thirdparty libraries into repoSat, 27 Apr 2024 22:04:30 +0700, by sam
-
add: cleanu for dist-zip filesSun, 28 Apr 2024 17:19:32 +0700, by sam
-
del: unused sqlite librarySat, 27 Apr 2024 17:21:47 +0700, by sam
-
fix: correct sqlite dlls for windowsSat, 27 Apr 2024 15:16:43 +0700, by sam
-
fix: dirty namespace on windowsTue, 16 Apr 2024 02:42:39 +0700, by sam
-
add: better error messagesTue, 16 Apr 2024 00:47:01 +0700, by sam
-
fix: some mesh attributes will be handled automatically, ignore them when doing mesh-material-shader compatability-checkTue, 16 Apr 2024 00:36:39 +0700, by sam
-
add: fading for audio tracksMon, 15 Apr 2024 22:33:24 +0700, by sam
-
did: refacotor for easier user of sRGB-conversion functionsMon, 15 Apr 2024 20:22:16 +0700, by sam
-
add: assignment operator, normal 2D vectorMon, 15 Apr 2024 14:36:19 +0700, by sam
-
fix: stringify functionMon, 15 Apr 2024 12:22:13 +0700, by sam
-
add: temporary helper function, maybe need to do this better anywaysSun, 14 Apr 2024 00:34:04 +0700, by sam
-
undid: some ugly formattingSat, 13 Apr 2024 21:31:40 +0700, by sam
-
did: small cleanupSat, 13 Apr 2024 18:22:43 +0700, by sam
-
did: improve error messageSat, 13 Apr 2024 11:55:22 +0700, by sam
-
fix: errors that have now been discovered thanks to last commit :)Sat, 13 Apr 2024 11:20:13 +0700, by sam
-
did: add name for material types and fix shader-materialtype-compatability checkSat, 13 Apr 2024 11:09:02 +0700, by sam
-
fix: ortho projection matrix (hopefully), better string output for matrix and vectorSat, 13 Apr 2024 00:22:45 +0700, by sam
-
add: default application nameFri, 12 Apr 2024 19:44:27 +0700, by sam
-
fix: packaging fails if there are no resources, fix: zip-generationFri, 12 Apr 2024 19:36:38 +0700, by sam
-
mergeTue, 09 Apr 2024 23:57:57 +0700, by sam
-
add: sqlite dll for windows buildsTue, 09 Apr 2024 11:48:41 +0700, by sam