Mercurial > games > semicongine
graph
-
del: do not use vulkan 1.3 functions to support older hardwareSat, 30 Mar 2024 21:52:17 +0700, by sam
-
did: cleanupSat, 30 Mar 2024 20:45:59 +0700, by sam
-
add: some sync (not finished), simplify renderpass afSat, 30 Mar 2024 20:29:33 +0700, by sam
-
add: better vulkan exception handlingFri, 29 Mar 2024 16:28:30 +0700, by sam
-
did: cleanup unnecessasry annotations, commentsFri, 29 Mar 2024 16:01:53 +0700, by sam
-
fix: last commit was actually only relevant for ARM, also adjust validation outputsFri, 29 Mar 2024 15:44:17 +0700, by sam
-
did: adjust max LOD according to vk best practices outputFri, 29 Mar 2024 15:39:04 +0700, by sam
-
mergeFri, 29 Mar 2024 15:10:23 +0700, by sam
-
fix: a few small (vulkan) API optimizationsFri, 29 Mar 2024 15:08:33 +0700, by sam
-
del: unnecesary device feature (included in Vulkan 1.2)Mon, 25 Mar 2024 23:33:16 +0700, by sam
-
fix: log outputMon, 25 Mar 2024 22:26:58 +0700, by sam
-
fix: windows pathsMon, 25 Mar 2024 07:52:24 -0700, by sam
-
fix: windows path not working correctlySun, 24 Mar 2024 21:47:54 +0700, by sam
-
fix: wrong value for default log levelSun, 24 Mar 2024 19:11:19 +0700, by sam
-
fix: ugly log-level directiveSun, 24 Mar 2024 16:34:09 +0700, by sam
-
and even more cleanup of the repoSat, 23 Mar 2024 22:57:11 +0700, by sam
-
did: cleanupFri, 22 Mar 2024 11:42:27 +0700, by sam
-
some cleanupThu, 21 Mar 2024 23:05:17 +0700, by sam
-
add mercurial hook that does not need to into VCSThu, 21 Mar 2024 16:04:40 +0700, by sam
-
did: smile, just for the sake of testing mercurial hooks :)Thu, 21 Mar 2024 15:58:36 +0700, by sam
-
did: smile, just for the sake of testing mercurial hooks :)Thu, 21 Mar 2024 15:58:03 +0700, by sam
-
did: cleanup nimble definitionThu, 21 Mar 2024 15:55:57 +0700, by sam
-
fix: wordingThu, 21 Mar 2024 15:50:10 +0700, by sam
-
add: some notesThu, 21 Mar 2024 15:46:53 +0700, by sam
-
mergeThu, 21 Mar 2024 15:41:30 +0700, by sam
-
Merge branch 'main' of github.com:saemideluxe/semicongineThu, 21 Mar 2024 15:39:42 +0700, by Sam
-
fix: path to shader compiler wrongWed, 20 Mar 2024 19:56:11 +0700, by Sam
-
add: shader compiler toolWed, 20 Mar 2024 18:47:42 +0700, by Sam
-
did: improve handling of shader compilationTue, 19 Mar 2024 16:31:47 +0700, by Sam
-
del: unused propertyMon, 18 Mar 2024 23:43:32 +0700, by Sam