Mercurial > games > semicongine
graph
-
did: deep refactoring of handling vertrex attribute and buffer updates, don't ask ;(Sun, 22 Jan 2023 22:46:53 +0700, by Sam
-
did: use new vector and matrix names for simpler codeFri, 20 Jan 2023 16:53:37 +0700, by Sam
-
did: refactor Matrix namesFri, 20 Jan 2023 16:36:52 +0700, by Sam
-
did: refactor Vector namesFri, 20 Jan 2023 16:13:32 +0700, by Sam
-
did: cleanup main namespace, add: better coordinate handling in input exampleFri, 20 Jan 2023 00:41:55 +0700, by Sam
-
fix: remove rsyncThu, 19 Jan 2023 22:55:56 +0700, by Sam
-
fix: use console for debug buidsThu, 19 Jan 2023 22:50:32 +0700, by Sam
-
add: improve build on windowsThu, 19 Jan 2023 22:49:12 +0700, by Sam
-
fix: wrong number of swapchain imagesThu, 19 Jan 2023 17:39:32 +0700, by Sam
-
fix: quit early to prevent swapchain recreation after program terminationThu, 19 Jan 2023 17:00:06 +0700, by Sam
-
fix: correct address retrievalThu, 19 Jan 2023 16:41:50 +0700, by Sam
-
fix: unusable function at compile timeThu, 19 Jan 2023 16:24:54 +0700, by Sam
-
add: some more instructionsThu, 19 Jan 2023 00:47:12 +0700, by Sam
-
add: nimble configThu, 19 Jan 2023 00:43:47 +0700, by Sam