Mercurial > games > semicongine
graph
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did: smile, just for the sake of testing mercurial hooks :)Thu, 21 Mar 2024 15:58:36 +0700, by sam
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did: smile, just for the sake of testing mercurial hooks :)Thu, 21 Mar 2024 15:58:03 +0700, by sam
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did: cleanup nimble definitionThu, 21 Mar 2024 15:55:57 +0700, by sam
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fix: wordingThu, 21 Mar 2024 15:50:10 +0700, by sam
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add: some notesThu, 21 Mar 2024 15:46:53 +0700, by sam
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mergeThu, 21 Mar 2024 15:41:30 +0700, by sam
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Added tag hg for changeset 2ba3f18e7cadThu, 23 May 2024 01:31:58 +0700, by sam
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fix: pong example was not working yetWed, 22 May 2024 03:52:20 +0700, by sam
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fix: examples not compilingWed, 22 May 2024 03:45:16 +0700, by sam
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did: some trivial renamingMon, 20 May 2024 19:34:47 +0700, by sam
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did: fix bad namingMon, 20 May 2024 17:53:01 +0700, by sam
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did: refactor renderer a bitMon, 20 May 2024 17:34:04 +0700, by sam
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did: change style for public symbolsSat, 18 May 2024 17:25:08 +0700, by sam
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did: refactor input system, did some renaming, add quering of keys in key-value-storeWed, 15 May 2024 19:51:23 +0700, by sam
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add: bases for a better input-systemThu, 09 May 2024 23:02:35 +0700, by sam
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mergeWed, 08 May 2024 15:46:47 +0700, by sam
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add: better assert messageWed, 08 May 2024 15:43:16 +0700, by sam
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fix: wrong string interpolationMon, 29 Apr 2024 02:37:42 -0700, by sam
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add: command to sign executables on windowsMon, 29 Apr 2024 16:15:20 +0700, by sam
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fix: wrong placeSun, 28 Apr 2024 17:22:20 +0700, by sam
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mergeSun, 28 Apr 2024 17:20:17 +0700, by sam
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add: cleanu for dist-zip filesSun, 28 Apr 2024 17:19:32 +0700, by sam
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add: thirdparty libraries into repoSat, 27 Apr 2024 22:04:30 +0700, by sam
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del: unused sqlite librarySat, 27 Apr 2024 17:21:47 +0700, by sam
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fix: correct sqlite dlls for windowsSat, 27 Apr 2024 15:16:43 +0700, by sam
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fix: dirty namespace on windowsTue, 16 Apr 2024 02:42:39 +0700, by sam
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add: better error messagesTue, 16 Apr 2024 00:47:01 +0700, by sam
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fix: some mesh attributes will be handled automatically, ignore them when doing mesh-material-shader compatability-checkTue, 16 Apr 2024 00:36:39 +0700, by sam
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add: fading for audio tracksMon, 15 Apr 2024 22:33:24 +0700, by sam
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did: refacotor for easier user of sRGB-conversion functionsMon, 15 Apr 2024 20:22:16 +0700, by sam
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add: assignment operator, normal 2D vectorMon, 15 Apr 2024 14:36:19 +0700, by sam
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fix: stringify functionMon, 15 Apr 2024 12:22:13 +0700, by sam
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add: temporary helper function, maybe need to do this better anywaysSun, 14 Apr 2024 00:34:04 +0700, by sam
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undid: some ugly formattingSat, 13 Apr 2024 21:31:40 +0700, by sam
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did: small cleanupSat, 13 Apr 2024 18:22:43 +0700, by sam
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did: improve error messageSat, 13 Apr 2024 11:55:22 +0700, by sam
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fix: errors that have now been discovered thanks to last commit :)Sat, 13 Apr 2024 11:20:13 +0700, by sam
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did: add name for material types and fix shader-materialtype-compatability checkSat, 13 Apr 2024 11:09:02 +0700, by sam
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fix: ortho projection matrix (hopefully), better string output for matrix and vectorSat, 13 Apr 2024 00:22:45 +0700, by sam
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add: default application nameFri, 12 Apr 2024 19:44:27 +0700, by sam
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fix: packaging fails if there are no resources, fix: zip-generationFri, 12 Apr 2024 19:36:38 +0700, by sam
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mergeTue, 09 Apr 2024 23:57:57 +0700, by sam
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did: mini adjustment of log outputTue, 09 Apr 2024 23:57:13 +0700, by sam
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add: sqlite dll for windows buildsTue, 09 Apr 2024 11:48:41 +0700, by sam
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del: unused parameterSun, 07 Apr 2024 23:36:24 +0700, by sam
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add: enforce adding default value for storage loadsSun, 07 Apr 2024 22:19:39 +0700, by sam
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did: undo complicated background storage API, sync is good enough for nowSun, 07 Apr 2024 21:56:43 +0700, by sam
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tmp: move stuff to notebookSun, 07 Apr 2024 20:12:52 +0700, by sam