Mercurial > games > semicongine
graph
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add: a few missing changesThu, 22 Dec 2022 19:35:54 +0700, by Sam
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Merge remote-tracking branch 'github/main'Thu, 22 Dec 2022 19:33:00 +0700, by Sam
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Initial commitThu, 22 Dec 2022 19:30:55 +0700, by Sam
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add: structure code for crossplatform, add some input handling + bugfixesThu, 22 Dec 2022 00:06:40 +0700, by Sam
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did: refactor, add resizing, proper cleanupTue, 20 Dec 2022 00:28:05 +0700, by Sam
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add: skeleton to download thirdparty buildsMon, 19 Dec 2022 10:56:04 +0700, by Sam
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did: hello world triangle, a bit of code organizationMon, 19 Dec 2022 10:41:20 +0700, by Sam
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add: more steps in setupFri, 16 Dec 2022 00:05:41 +0700, by Sam
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add: initial versionWed, 14 Dec 2022 00:49:35 +0700, by Sam
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did: undo last thing, hg-git can actually use .gitignoreThu, 21 Mar 2024 14:58:06 +0700, by sam
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did: cleanup and migrate gitignore to hgignoreThu, 21 Mar 2024 14:46:32 +0700, by sam
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add: shader compiler toolWed, 20 Mar 2024 18:47:42 +0700, by Sam
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did: improve handling of shader compilationTue, 19 Mar 2024 16:31:47 +0700, by Sam
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del: unused propertyMon, 18 Mar 2024 23:43:32 +0700, by Sam
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add: mesh-merging functionSat, 16 Mar 2024 21:14:43 +0700, by Sam