Mercurial > games > semicongine
graph
-
did: mini adjustment of log outputTue, 09 Apr 2024 23:57:13 +0700, by sam
-
add: sqlite dll for windows buildsTue, 09 Apr 2024 11:48:41 +0700, by sam
-
del: unused parameterSun, 07 Apr 2024 23:36:24 +0700, by sam
-
add: enforce adding default value for storage loadsSun, 07 Apr 2024 22:19:39 +0700, by sam
-
did: undo complicated background storage API, sync is good enough for nowSun, 07 Apr 2024 21:56:43 +0700, by sam
-
tmp: move stuff to notebookSun, 07 Apr 2024 20:12:52 +0700, by sam
-
add: tests and did some simplification of codeSun, 07 Apr 2024 01:17:40 +0700, by sam
-
add: final (for now) storage APISun, 07 Apr 2024 00:35:45 +0700, by sam
-
do: intermediate save before doing shit from scratchSat, 06 Apr 2024 22:48:30 +0700, by sam
-
add: inital version of storage api (untested)Sat, 06 Apr 2024 21:26:31 +0700, by sam
-
did: remove unused importSat, 06 Apr 2024 17:45:20 +0700, by sam
-
do: try to increase compatability with older hardware...Sat, 06 Apr 2024 17:29:48 +0700, by sam
-
add: check for uniform buffer layout, seem not be available on some older devicesSat, 06 Apr 2024 16:41:26 +0700, by sam
-
fix: windows audio testSat, 06 Apr 2024 15:46:41 +0700, by sam
-
fix: testsSat, 06 Apr 2024 15:27:09 +0700, by sam
-
did: small improvment to steam asset templatsFri, 05 Apr 2024 23:19:45 +0700, by sam
-
add: steam-assets toolingFri, 05 Apr 2024 21:41:15 +0700, by sam
-
del: linux-guardThu, 04 Apr 2024 22:09:48 +0700, by sam
-
add: support steam uploads on windowsThu, 04 Apr 2024 22:08:25 +0700, by sam
-
did: fix spellingThu, 04 Apr 2024 20:59:19 +0700, by sam
-
add: api to interact with steamThu, 04 Apr 2024 17:21:56 +0700, by sam
-
add: unnecessary scriptWed, 03 Apr 2024 21:07:33 +0700, by sam
-
del: unnecessary script, using it only on main hostWed, 03 Apr 2024 21:06:24 +0700, by sam
-
mergeWed, 03 Apr 2024 19:53:20 +0700, by sam
-
fix: classic, off-by-one XDWed, 03 Apr 2024 19:49:42 +0700, by sam
-
add: console for windows debug buildsWed, 03 Apr 2024 02:59:21 -0700, by sam
-
fix: steamcmd and build-script locationWed, 03 Apr 2024 16:00:33 +0700, by sam
-
fix: steamcmd not executable, implement steam-uploadWed, 03 Apr 2024 15:00:40 +0700, by sam
-
add: steamcmd bootstrap packageWed, 03 Apr 2024 13:02:41 +0700, by sam
-
add: initial code for automated steam buildsWed, 03 Apr 2024 13:00:33 +0700, by sam
-
add: some more debug logTue, 02 Apr 2024 23:06:39 +0700, by sam
-
add: support for color space conversion, convert color space if srgb is not available for imagesTue, 02 Apr 2024 22:02:44 +0700, by sam
-
fix: typoTue, 02 Apr 2024 16:48:23 +0700, by sam
-
did: cleanupTue, 02 Apr 2024 16:19:31 +0700, by sam
-
did: adjust integer sizes to match vulkan API (more) directlyTue, 02 Apr 2024 16:09:38 +0700, by sam
-
add: some checks for image creationTue, 02 Apr 2024 14:05:22 +0700, by sam
-
fix: always forget to reset this one when debugging :)Tue, 02 Apr 2024 00:37:42 +0700, by sam
-
fix: again, I think, I have now a correct syncing of vertex buffers updates and drawing of multiple frames in flight XDMon, 01 Apr 2024 22:42:50 +0700, by sam
-
mergeMon, 01 Apr 2024 01:06:22 +0700, by sam
-
did: set correct parametersMon, 01 Apr 2024 01:05:20 +0700, by sam
-
fix: swapchain recreating had a bugMon, 01 Apr 2024 00:48:50 +0700, by sam
-
did: undo testing parameters, shit is now running as we hope, roughly, I thinkMon, 01 Apr 2024 00:34:34 +0700, by sam
-
fix: bad syncing mechanism, much better now (I think)Mon, 01 Apr 2024 00:30:29 +0700, by sam
-
did: tons of small improvments, on the way to make GPU sync (more) correct I guessSun, 31 Mar 2024 22:11:50 +0700, by sam
-
add: a few more exposed parameters to the render APISun, 31 Mar 2024 18:13:46 +0700, by sam
-
did: some renamingSat, 30 Mar 2024 23:10:50 +0700, by sam
-
fix: error, and shorten some codeSat, 30 Mar 2024 22:21:47 +0700, by sam
-
fix: possibly undeterministic queue selection in swapchainSat, 30 Mar 2024 22:16:38 +0700, by sam
-
del: do not use vulkan 1.3 functions to support older hardwareSat, 30 Mar 2024 21:52:17 +0700, by sam
-
did: cleanupSat, 30 Mar 2024 20:45:59 +0700, by sam
-
add: some sync (not finished), simplify renderpass afSat, 30 Mar 2024 20:29:33 +0700, by sam
-
add: better vulkan exception handlingFri, 29 Mar 2024 16:28:30 +0700, by sam
-
did: cleanup unnecessasry annotations, commentsFri, 29 Mar 2024 16:01:53 +0700, by sam
-
fix: last commit was actually only relevant for ARM, also adjust validation outputsFri, 29 Mar 2024 15:44:17 +0700, by sam
-
did: adjust max LOD according to vk best practices outputFri, 29 Mar 2024 15:39:04 +0700, by sam
-
mergeFri, 29 Mar 2024 15:10:23 +0700, by sam
-
fix: a few small (vulkan) API optimizationsFri, 29 Mar 2024 15:08:33 +0700, by sam
-
del: unnecesary device feature (included in Vulkan 1.2)Mon, 25 Mar 2024 23:33:16 +0700, by sam
-
fix: log outputMon, 25 Mar 2024 22:26:58 +0700, by sam
-
fix: windows pathsMon, 25 Mar 2024 07:52:24 -0700, by sam
-
fix: windows path not working correctlySun, 24 Mar 2024 21:47:54 +0700, by sam
-
fix: wrong value for default log levelSun, 24 Mar 2024 19:11:19 +0700, by sam
-
fix: ugly log-level directiveSun, 24 Mar 2024 16:34:09 +0700, by sam
-
and even more cleanup of the repoSat, 23 Mar 2024 22:57:11 +0700, by sam
-
did: cleanupFri, 22 Mar 2024 11:42:27 +0700, by sam
-
some cleanupThu, 21 Mar 2024 23:05:17 +0700, by sam
-
add mercurial hook that does not need to into VCSThu, 21 Mar 2024 16:04:40 +0700, by sam
-
did: smile, just for the sake of testing mercurial hooks :)Thu, 21 Mar 2024 15:58:36 +0700, by sam
-
did: smile, just for the sake of testing mercurial hooks :)Thu, 21 Mar 2024 15:58:03 +0700, by sam
-
did: cleanup nimble definitionThu, 21 Mar 2024 15:55:57 +0700, by sam
-
fix: wordingThu, 21 Mar 2024 15:50:10 +0700, by sam
-
add: some notesThu, 21 Mar 2024 15:46:53 +0700, by sam
-
mergeThu, 21 Mar 2024 15:41:30 +0700, by sam
-
Merge branch 'main' of github.com:saemideluxe/semicongineThu, 21 Mar 2024 15:39:42 +0700, by Sam
-
fix: path to shader compiler wrongWed, 20 Mar 2024 19:56:11 +0700, by Sam
-
add: shader compiler toolWed, 20 Mar 2024 18:47:42 +0700, by Sam
-
did: improve handling of shader compilationTue, 19 Mar 2024 16:31:47 +0700, by Sam
-
del: unused propertyMon, 18 Mar 2024 23:43:32 +0700, by Sam
-
add: mesh-merging functionSat, 16 Mar 2024 21:14:43 +0700, by Sam
-
add: correct checks for assigned material compatabilitySun, 10 Mar 2024 22:51:51 +0700, by Sam
-
did: correct usage of vSync/triple bufferingSun, 10 Mar 2024 22:06:52 +0700, by Sam
-
add: config loader; fix: circle-meshSun, 10 Mar 2024 20:02:11 +0700, by Sam
-
add: shortcut for loading of json filesSat, 09 Mar 2024 23:06:27 +0700, by Sam
-
fix: error in descriptors, wait for gpu before cleaning upSat, 09 Mar 2024 20:30:08 +0700, by Sam
-
add: few string-ify methods, small fix for default-shadersSat, 09 Mar 2024 16:45:57 +0700, by Sam
-
did: improve animation system, fix a few small thingsSat, 02 Mar 2024 18:46:45 +0700, by Sam
-
fix: wrong comparisonSat, 24 Feb 2024 17:08:58 +0700, by Sam
-
did: same for panelsSat, 24 Feb 2024 15:35:52 +0700, by Sam
-
fix: font-api, allow consistent use of mesh-transformSat, 24 Feb 2024 14:31:15 +0700, by Sam
-
fix: problem with text-position, simpler test-update functionSat, 17 Feb 2024 17:18:35 +0700, by Sam
-
did: auto-formattingSat, 17 Feb 2024 16:37:24 +0700, by Sam
-
add: helpers for screen-aspect/perspective matrix generating, auto-formatting was doneSat, 17 Feb 2024 16:31:54 +0700, by Sam
-
fix: yielding duplicatesWed, 14 Feb 2024 23:15:53 +0700, by Sam
-
did: refactor and improve packaging APIWed, 14 Feb 2024 21:58:43 +0700, by Sam
-
fix: exe-bundling not working correctlySun, 11 Feb 2024 19:26:07 +0700, by Sam
-
fix: text-alignment, a few smaller fixesSun, 11 Feb 2024 18:47:13 +0700, by Sam
-
add: default samplersSat, 10 Feb 2024 21:19:43 +0700, by Sam
-
add: input-processing for panelsSat, 10 Feb 2024 21:19:31 +0700, by Sam
-
add: initial implementation of "panels"Sat, 10 Feb 2024 15:55:05 +0700, by Sam
-
did: small refactoringSat, 10 Feb 2024 15:54:25 +0700, by Sam
-
intermediate commit :PFri, 09 Feb 2024 20:02:55 +0700, by Sam
-
add: panelsMon, 05 Feb 2024 23:11:22 +0700, by Sam
-
did: small fix with materials & cleanupMon, 05 Feb 2024 00:23:30 +0700, by Sam
-
add: proper sound test, from public domainSun, 04 Feb 2024 22:07:54 +0700, by Sam
-
add: nicer key-stroke test, cleanup test-resource filesSat, 03 Feb 2024 23:03:34 +0700, by Sam
-
did: mini-cleanupSat, 03 Feb 2024 21:40:25 +0700, by Sam
-
fix: word-wrapping working correctly nowSat, 03 Feb 2024 21:38:34 +0700, by Sam
-
add: word-wrapping for textsSat, 03 Feb 2024 19:33:57 +0700, by Sam
-
add: word-wrapping for textsSat, 03 Feb 2024 19:33:12 +0700, by Sam
-
add: text-wrapping, fix: incorrect descriptor poolsizesWed, 31 Jan 2024 00:29:40 +0700, by Sam
-
fix: material handlinge, did: formatting, add: support for multi-material textsMon, 29 Jan 2024 00:21:16 +0700, by Sam