log tests/test_vulkan_wrapper.nim @ 588:008592db0442

age author description
Wed, 12 Apr 2023 01:20:53 +0700 Sam did: big refactoring
Tue, 11 Apr 2023 01:06:37 +0700 Sam did: small name change
Tue, 11 Apr 2023 00:58:16 +0700 Sam add: mesh primitives
Mon, 10 Apr 2023 20:09:37 +0700 Sam fix: completely overhole buffer handling for drawing, fix shit
Mon, 10 Apr 2023 00:53:16 +0700 Sam did: refactor mesh code, prepare for instance-data
Sun, 09 Apr 2023 01:04:54 +0700 Sam did: implement uniforms, some refactoring
Fri, 07 Apr 2023 00:32:07 +0700 Sam did: refactor GPU data types, more generic, prepare to use for decriptors/uniforms
Thu, 06 Apr 2023 00:30:56 +0700 Sam add: better mesh support, indexed mesh
Wed, 05 Apr 2023 00:41:11 +0700 Sam did: small changes from refactoring
Mon, 03 Apr 2023 00:10:08 +0700 Sam add: comments for further refactoring
Mon, 03 Apr 2023 00:06:24 +0700 Sam yay: first triangle rendering with new engine implmentation
Sun, 02 Apr 2023 01:22:09 +0700 Sam did: first final implementation of scene-graph <-> pipeline connection, not working yet
Sat, 01 Apr 2023 00:40:02 +0700 Sam did: real implementation of buffer and memory, getting closer to collect shit for drawing per pipeline
Fri, 31 Mar 2023 16:00:16 +0700 Sam did: allow runtime shader-input definitions