Sat, 08 Jun 2024 14:58:25 +0700 |
sam |
did: finish refactoring and updated all tests accordingly
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Tue, 04 Jun 2024 22:08:48 +0700 |
sam |
did: more renaming
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Tue, 04 Jun 2024 20:51:22 +0700 |
sam |
did: more renaming
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Sat, 13 Apr 2024 11:09:02 +0700 |
sam |
did: add name for material types and fix shader-materialtype-compatability check
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Tue, 02 Apr 2024 16:09:38 +0700 |
sam |
did: adjust integer sizes to match vulkan API (more) directly
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Thu, 21 Mar 2024 15:39:42 +0700 |
Sam |
Merge branch 'main' of github.com:saemideluxe/semicongine
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Wed, 20 Mar 2024 19:56:11 +0700 |
Sam |
fix: path to shader compiler wrong
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Tue, 19 Mar 2024 16:31:47 +0700 |
Sam |
did: improve handling of shader compilation
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Sat, 09 Mar 2024 16:45:57 +0700 |
Sam |
add: few string-ify methods, small fix for default-shaders
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Sat, 17 Feb 2024 16:37:24 +0700 |
Sam |
did: auto-formatting
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Sat, 02 Dec 2023 22:23:29 +0700 |
Sam |
did: package restructuring according to nimble recommendation for libraries
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Wed, 20 Mar 2024 19:56:11 +0700 |
Sam |
fix: path to shader compiler wrong
remote/main
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Tue, 19 Mar 2024 16:31:47 +0700 |
Sam |
did: improve handling of shader compilation
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Sat, 09 Mar 2024 16:45:57 +0700 |
Sam |
add: few string-ify methods, small fix for default-shaders
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Sat, 17 Feb 2024 16:37:24 +0700 |
Sam |
did: auto-formatting
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Sat, 02 Dec 2023 22:26:26 +0700 |
Sam |
Merge branch 'main' of github.com:saemideluxe/semicongine
base
src/semicongine/vulkan/shader.nim@bfb038ee3312
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Sat, 02 Dec 2023 22:23:29 +0700 |
Sam |
did: package restructuring according to nimble recommendation for libraries
base
src/semicongine/vulkan/shader.nim@bfb038ee3312
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