log semicongine/vulkan/shader.nim @ 1139:114f395b9144

age author description
Sat, 08 Jun 2024 14:58:25 +0700 sam did: finish refactoring and updated all tests accordingly
Tue, 04 Jun 2024 22:08:48 +0700 sam did: more renaming
Tue, 04 Jun 2024 20:51:22 +0700 sam did: more renaming
Sat, 13 Apr 2024 11:09:02 +0700 sam did: add name for material types and fix shader-materialtype-compatability check
Tue, 02 Apr 2024 16:09:38 +0700 sam did: adjust integer sizes to match vulkan API (more) directly
Thu, 21 Mar 2024 15:39:42 +0700 Sam Merge branch 'main' of github.com:saemideluxe/semicongine
Wed, 20 Mar 2024 19:56:11 +0700 Sam fix: path to shader compiler wrong
Tue, 19 Mar 2024 16:31:47 +0700 Sam did: improve handling of shader compilation
Sat, 09 Mar 2024 16:45:57 +0700 Sam add: few string-ify methods, small fix for default-shaders
Sat, 17 Feb 2024 16:37:24 +0700 Sam did: auto-formatting
Sat, 02 Dec 2023 22:23:29 +0700 Sam did: package restructuring according to nimble recommendation for libraries
Wed, 20 Mar 2024 19:56:11 +0700 Sam fix: path to shader compiler wrong remote/main
Tue, 19 Mar 2024 16:31:47 +0700 Sam did: improve handling of shader compilation
Sat, 09 Mar 2024 16:45:57 +0700 Sam add: few string-ify methods, small fix for default-shaders
Sat, 17 Feb 2024 16:37:24 +0700 Sam did: auto-formatting
Sat, 02 Dec 2023 22:26:26 +0700 Sam Merge branch 'main' of github.com:saemideluxe/semicongine base src/semicongine/vulkan/shader.nim@bfb038ee3312
Sat, 02 Dec 2023 22:23:29 +0700 Sam did: package restructuring according to nimble recommendation for libraries base src/semicongine/vulkan/shader.nim@bfb038ee3312