log tests/test_vulkan_wrapper.nim @ 948:125f808f8fea

age author description
Mon, 29 Jan 2024 00:19:35 +0700 Sam fix: all tests (once more)
Sun, 03 Dec 2023 00:05:38 +0700 Sam fix: cleanup when multiple textures use same vulkan image
Sun, 26 Nov 2023 19:53:00 +0700 Sam fix: all tests
Wed, 22 Nov 2023 23:24:47 +0700 Sam fix: tests, test_materials and test_mesh still needs to be done
Sat, 21 Oct 2023 01:06:51 +0700 Sam fix: first example to work correctly with new material system
Wed, 20 Sep 2023 22:35:04 +0700 Sam add: multi-material for meshes
Mon, 11 Sep 2023 21:31:22 +0700 Sam fix: all tests
Mon, 04 Sep 2023 00:48:00 +0700 Sam fix: remaining tests and an issue with updating uniforms
Sun, 03 Sep 2023 17:34:29 +0700 Sam did: undid using meshes as values, ref is much better, fix a few things, fix a few huge performance issues
Sat, 02 Sep 2023 23:51:02 +0700 Sam did: remove some stuff from the heap, maybe nicer?
Tue, 29 Aug 2023 00:01:13 +0700 Sam add: scene/shader compatability check, fix collision code to work with new APIs
Fri, 25 Aug 2023 01:14:04 +0700 Sam did: some cleanup
Fri, 25 Aug 2023 01:09:23 +0700 Sam add: make same attribute for different shaders work correctly, yipie!
Fri, 25 Aug 2023 00:29:51 +0700 Sam fix: many issues, better mesh-handling, still need to cope with different binding numbers when using different pipelines...
Mon, 21 Aug 2023 00:17:16 +0700 Sam fix: make stuff halfway working