Wed, 07 Aug 2024 20:58:11 +0700 |
sam |
did: reworked locked mouse
|
Wed, 07 Aug 2024 19:09:03 +0700 |
sam |
did: work on cursor issues, but now sync unfinished things to notebook
|
Tue, 06 Aug 2024 22:57:43 +0700 |
sam |
did: finish mentioned refactoring, no API changes still
|
Mon, 29 Jul 2024 16:50:50 +0700 |
sam |
did: undo part of stupid API renaming a few weeks back ;(
|
Mon, 29 Jul 2024 15:53:03 +0700 |
sam |
merge
|
Mon, 29 Jul 2024 15:49:37 +0700 |
sam |
did: undo part of stupid API renaming a few weeks back ;(
|
Mon, 29 Jul 2024 15:43:44 +0700 |
sam |
merge
|
Mon, 29 Jul 2024 00:00:28 +0700 |
sam |
replcae lodepng with stb_image, some cleanup
|
Mon, 29 Jul 2024 15:04:52 +0700 |
sam |
did: fix a few things
|
Sun, 28 Jul 2024 23:10:57 +0700 |
sam |
did: rename back to old name (no v2)
|
Sun, 28 Jul 2024 21:18:33 +0700 |
sam |
fix: use old model for test, for now
|
Sun, 28 Jul 2024 20:42:51 +0700 |
sam |
did: improve testing lighting, try new glb model (need to add jpeg support first)
|
Sun, 28 Jul 2024 18:55:46 +0700 |
sam |
fix: super stupid bug in perspective matrix X(
|
Sun, 28 Jul 2024 17:33:41 +0700 |
sam |
add: window focus handling, improve window api a bit
|
Sun, 28 Jul 2024 00:17:34 +0700 |
sam |
did: make example town loadable and renderable, yay!
|
Sat, 27 Jul 2024 20:47:54 +0700 |
sam |
did: stuff to test gltf importer
|