Tue, 09 May 2023 01:11:51 +0700 |
Sam |
did: small refactoring of module structure
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Thu, 04 May 2023 23:44:15 +0700 |
Sam |
add: image/texture creation, refactoring of some unclean parts
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Sat, 29 Apr 2023 16:50:43 +0700 |
Sam |
did: refactor memory selection
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Thu, 27 Apr 2023 21:13:09 +0700 |
Sam |
fix: more improvment for memory selection
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Thu, 27 Apr 2023 20:43:27 +0700 |
Sam |
did: better memory selection
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Thu, 06 Apr 2023 00:30:56 +0700 |
Sam |
add: better mesh support, indexed mesh
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Mon, 03 Apr 2023 00:06:24 +0700 |
Sam |
yay: first triangle rendering with new engine implmentation
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Sat, 01 Apr 2023 00:40:02 +0700 |
Sam |
did: real implementation of buffer and memory, getting closer to collect shit for drawing per pipeline
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Tue, 28 Feb 2023 23:51:07 +0700 |
Sam |
add: device, surface and refactoring
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Mon, 27 Feb 2023 00:04:57 +0700 |
Sam |
add: better vulkan wrappers
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