log tests/test_gltf.nim @ 1327:373a4888f6ac

age author description
Thu, 15 Aug 2024 18:37:00 +0700 sam fix: missing changes in tests
Thu, 15 Aug 2024 12:12:27 +0700 sam did: a TON of copy elimination, some tests run now waaaay faster
Wed, 07 Aug 2024 20:58:11 +0700 sam did: reworked locked mouse
Wed, 07 Aug 2024 19:09:03 +0700 sam did: work on cursor issues, but now sync unfinished things to notebook
Tue, 06 Aug 2024 22:57:43 +0700 sam did: finish mentioned refactoring, no API changes still
Mon, 29 Jul 2024 16:50:50 +0700 sam did: undo part of stupid API renaming a few weeks back ;(
Mon, 29 Jul 2024 15:53:03 +0700 sam merge
Mon, 29 Jul 2024 15:49:37 +0700 sam did: undo part of stupid API renaming a few weeks back ;(
Mon, 29 Jul 2024 15:43:44 +0700 sam merge
Mon, 29 Jul 2024 00:00:28 +0700 sam replcae lodepng with stb_image, some cleanup
Mon, 29 Jul 2024 15:04:52 +0700 sam did: fix a few things
Sun, 28 Jul 2024 23:10:57 +0700 sam did: rename back to old name (no v2)
Sun, 28 Jul 2024 21:18:33 +0700 sam fix: use old model for test, for now
Sun, 28 Jul 2024 20:42:51 +0700 sam did: improve testing lighting, try new glb model (need to add jpeg support first)
Sun, 28 Jul 2024 18:55:46 +0700 sam fix: super stupid bug in perspective matrix X(
Sun, 28 Jul 2024 17:33:41 +0700 sam add: window focus handling, improve window api a bit
Sun, 28 Jul 2024 00:17:34 +0700 sam did: make example town loadable and renderable, yay!
Sat, 27 Jul 2024 20:47:54 +0700 sam did: stuff to test gltf importer
Fri, 26 Jul 2024 23:39:24 +0700 sam fix: a few things
Fri, 26 Jul 2024 20:34:02 +0700 sam add: render by-node instead of by-mesh
Thu, 25 Jul 2024 22:41:24 +0700 sam did: first triangles getting loaded from gltf
Thu, 25 Jul 2024 20:23:54 +0700 sam did: continue on gltf importer
Wed, 24 Jul 2024 23:26:34 +0700 sam add: gltf loading test, gltf loading for materials