Mercurial > games > semicongine
log semiconginev2/rendering.nim @ 1244:3ef5764504ad
age | author | description |
---|---|---|
Mon, 22 Jul 2024 15:53:32 +0700 | sam | add: PNG loading and tests for it |
Mon, 22 Jul 2024 12:42:35 +0700 | sam | add: more tests, line and point rendering |
Mon, 22 Jul 2024 00:46:10 +0700 | sam | add: better syncing, better swapchain access, correct font offset, two font-rendering tests |
Sat, 20 Jul 2024 00:03:57 +0700 | sam | add: text & font rendering, not tested yet |
Fri, 19 Jul 2024 21:25:42 +0700 | sam | did: cleanup tests and old platform layer files |
Thu, 18 Jul 2024 23:48:57 +0700 | sam | add: incomplete cube demo |
Thu, 18 Jul 2024 21:32:41 +0700 | sam | did: refactor renderpass a bit, enable depth buffering and msaa on offscreen-rendering |