| Sun, 28 May 2023 18:36:11 +0700 |
Sam |
add: simpler shader construction
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| Sun, 28 May 2023 18:11:17 +0700 |
Sam |
update shader to work correctly
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| Wed, 24 May 2023 01:31:21 +0700 |
sam |
fix: API changes
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| Tue, 23 May 2023 01:05:06 +0700 |
Sam |
fix: gltf loading
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| Mon, 22 May 2023 19:27:17 +0700 |
Sam |
fix: better defaults
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| Mon, 22 May 2023 19:21:05 +0700 |
Sam |
add: correct camera calculations
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| Mon, 22 May 2023 00:51:41 +0700 |
Sam |
did: adjust to new API
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| Sat, 20 May 2023 23:21:03 +0700 |
Sam |
did: nicer test example, scene switching still problematic
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| Tue, 16 May 2023 16:08:06 +0700 |
Sam |
add: test mesh
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| Mon, 15 May 2023 00:34:00 +0700 |
Sam |
add: basic loading of glTF files (*.glb), no materials yet
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