Mercurial > games > semicongine
log tests/test_audio.nim @ 341:6cc16b62e497
age | author | description |
---|---|---|
Mon, 07 Aug 2023 00:23:00 +0700 | Sam | add: changing rendering system, not finished yet, also upgrading to Nim 2 |
Sat, 27 May 2023 13:44:42 +0700 | Sam | did: change audio-test to use ogg/vorbis |
Fri, 12 May 2023 00:34:32 +0700 | Sam | del: unused test (for now) |
Tue, 09 May 2023 20:39:49 +0700 | Sam | fix: tests |
Tue, 02 May 2023 10:37:11 -0700 | Sam | add: windows audio, not super smooth, maybe replace with directsound? |
Tue, 02 May 2023 02:13:46 +0700 | Sam | fix: bad audio buffer handling, reduce latency (unbearable on windows) |
Mon, 01 May 2023 23:55:07 +0700 | Sam | add: audio subsystem, windows backend still missing |
Mon, 01 May 2023 01:16:59 +0700 | Sam | add: audio test, be aware that the file tests/audiotest.PCM.s16le.48000.2 needs to be manually generated and placed in order for the test to play it successfully |