Sun, 28 Jul 2024 23:16:10 +0700 |
sam |
fix: readme markup
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Sun, 28 Jul 2024 23:10:57 +0700 |
sam |
did: rename back to old name (no v2)
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Sun, 28 Jul 2024 22:50:22 +0700 |
sam |
did: completely rewrite readme
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Thu, 21 Mar 2024 15:58:36 +0700 |
sam |
did: smile, just for the sake of testing mercurial hooks :)
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Thu, 21 Mar 2024 15:58:03 +0700 |
sam |
did: smile, just for the sake of testing mercurial hooks :)
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Thu, 21 Mar 2024 15:50:10 +0700 |
sam |
fix: wording
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Thu, 21 Mar 2024 15:46:53 +0700 |
sam |
add: some notes
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Tue, 05 Sep 2023 00:44:33 +0700 |
Sam |
did: update README
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Wed, 28 Jun 2023 00:36:57 +0700 |
Sam |
add: better component API done
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Mon, 26 Jun 2023 23:59:56 +0700 |
Sam |
add: more todoooooss
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Sun, 25 Jun 2023 00:17:59 +0700 |
Sam |
add: more notes
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Sat, 24 Jun 2023 21:04:13 +0700 |
Sam |
add: some reminders
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Wed, 14 Jun 2023 22:56:43 +0700 |
Sam |
add: another completed feature
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Tue, 30 May 2023 17:00:23 +0700 |
Sam |
this: feels sooooo good, font rendering working great (for a novice at least)
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Fri, 19 May 2023 12:45:50 +0700 |
Sam |
did: restructure roadmap a bit, update progress
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Mon, 15 May 2023 00:36:25 +0700 |
Sam |
did: update progress
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Sat, 13 May 2023 19:32:28 +0700 |
Sam |
did: update progress, change roadmap to use glTF instead of OBJ (this seems to be super cool!)
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Thu, 11 May 2023 00:30:44 +0700 |
Sam |
add: sekeleton to start working on resource loading, updated readme
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Wed, 10 May 2023 22:36:59 +0700 |
Sam |
add: resource packaging and loading for different resource types, simplify build commands, update readme
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Mon, 08 May 2023 00:48:11 +0700 |
Sam |
add: documentation
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Sun, 07 May 2023 17:42:07 +0700 |
Sam |
add: more todoooooo
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Sun, 07 May 2023 00:23:46 +0700 |
Sam |
did: a bit of cleanup with the config, also add some documentation
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Wed, 03 May 2023 23:57:25 +0700 |
Sam |
add: progress update
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Wed, 03 May 2023 00:43:44 +0700 |
Sam |
did: update progress
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Tue, 02 May 2023 16:29:20 +0700 |
Sam |
add: stupid note
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Mon, 01 May 2023 23:55:07 +0700 |
Sam |
add: audio subsystem, windows backend still missing
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Mon, 01 May 2023 01:21:17 +0700 |
Sam |
did: update progress
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Tue, 18 Apr 2023 03:06:14 +0700 |
Sam |
did: update readme
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Wed, 05 Apr 2023 00:45:16 +0700 |
Sam |
did: update progress
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Wed, 05 Apr 2023 00:41:11 +0700 |
Sam |
did: small changes from refactoring
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Fri, 17 Mar 2023 01:11:43 +0700 |
Sam |
add: really need telemetry at some point
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Wed, 01 Mar 2023 00:01:06 +0700 |
Sam |
add: consistent way to define platform-specific code
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Sun, 05 Feb 2023 21:57:59 +0700 |
Sam |
did: update readme
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Sun, 05 Feb 2023 00:48:03 +0700 |
Sam |
did: update readme (this single X was a ton of work)
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Sun, 22 Jan 2023 22:46:53 +0700 |
Sam |
did: deep refactoring of handling vertrex attribute and buffer updates, don't ask ;(
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Fri, 20 Jan 2023 16:13:32 +0700 |
Sam |
did: refactor Vector names
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Thu, 19 Jan 2023 00:47:12 +0700 |
Sam |
add: some more instructions
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Thu, 19 Jan 2023 00:41:41 +0700 |
Sam |
add: some build instructions for windows
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Wed, 18 Jan 2023 14:15:08 +0700 |
Sam |
fix: organize notes a bit
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Thu, 22 Dec 2022 19:35:54 +0700 |
Sam |
add: a few missing changes
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