| Sat, 14 Jan 2023 14:08:23 +0700 | 
  Sam | 
  
   add: corret make dependencies
   
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  | Wed, 11 Jan 2023 11:55:54 +0700 | 
  Sam | 
  
   did: simplify publishing mechanism
   
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  | Wed, 11 Jan 2023 11:43:22 +0700 | 
  Sam | 
  
   fix: build from scratch not working, remove temp shader files from compilation
   
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  | Wed, 11 Jan 2023 11:15:02 +0700 | 
  Sam | 
  
   did: change shader compilation to run during program compilation, maybe add dynamic version later
   
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  | Wed, 11 Jan 2023 00:43:17 +0700 | 
  Sam | 
  
   did: improve alotof_triangles example, remove glslang lib, use only binary, easier cross-compilation
   
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  | Tue, 10 Jan 2023 00:24:37 +0700 | 
  Sam | 
  
   add: clean examples, update build configs
   
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  | Thu, 05 Jan 2023 01:16:48 +0700 | 
  Sam | 
  
   add: basic vertex buffer functionality
   
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  | Fri, 30 Dec 2022 15:56:17 +0700 | 
  Sam | 
  
   add: matrix multiplications, tests
   
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