Mercurial > games > semicongine
log src/semicongine.nim @ 290:b9f349ac7550
age | author | description |
---|---|---|
Wed, 14 Jun 2023 22:55:00 +0700 | Sam | add: what seems like a working animation system, atm integrated with entities, will add more for meshes |
Sat, 03 Jun 2023 01:39:02 +0700 | Sam | add: collision for hitboxes |
Sat, 27 May 2023 13:44:02 +0700 | Sam | add: some api improvments, preparing for font-loading |
Tue, 23 May 2023 01:05:06 +0700 | Sam | fix: gltf loading |
Tue, 09 May 2023 01:11:51 +0700 | Sam | did: small refactoring of module structure |
Sun, 07 May 2023 01:02:06 +0700 | Sam | add: skeleton for resources |
Sat, 06 May 2023 23:06:33 +0700 | Sam | add: textures now support in shader via scene data, also: improved config handling a bit, more to come |