Fri, 05 May 2023 23:45:50 +0700 |
Sam |
add: initial code for texture support, not finished, had to completely refactor how to handle material-data (ie scene-wide data, sorry if you ever read this
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Thu, 04 May 2023 23:44:15 +0700 |
Sam |
add: image/texture creation, refactoring of some unclean parts
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Wed, 03 May 2023 06:54:37 -0700 |
Sam |
add: working fullscreen for windows (tested)
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Mon, 01 May 2023 23:55:07 +0700 |
Sam |
add: audio subsystem, windows backend still missing
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Mon, 01 May 2023 01:15:39 +0700 |
Sam |
add: initial implementation of audio subsystem with mixer, currently missing windows implementation
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Sun, 30 Apr 2023 01:02:33 +0700 |
Sam |
add: support for showing/hiding cursur, X11 fullscreen (win32 still missing)
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Sat, 29 Apr 2023 21:38:52 +0700 |
Sam |
add: option to show/hide cursor
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Thu, 27 Apr 2023 20:48:48 +0700 |
Sam |
fix: wrong layers activated
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Wed, 26 Apr 2023 02:15:43 +0700 |
Sam |
add: upgrade all simple examples to new engine version
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Tue, 25 Apr 2023 18:32:23 +0700 |
Sam |
add: window-resize check
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Tue, 25 Apr 2023 18:23:57 +0700 |
Sam |
add: correct mesh buffer data updates to GPU
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Sat, 22 Apr 2023 17:34:42 +0700 |
Sam |
add: some helper functions
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Thu, 20 Apr 2023 23:45:36 +0700 |
Sam |
add: remove a few warning, improve a few things
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Thu, 20 Apr 2023 21:59:52 +0700 |
Sam |
add: correct swapchain destruction, update 1st example to be working
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Wed, 19 Apr 2023 01:45:16 +0700 |
Sam |
add: recreation of swapchain (at least on linux, windows will likely fail, needs testing
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Tue, 18 Apr 2023 03:04:37 +0700 |
Sam |
add: input handling, small refactoring for renderer
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