# HG changeset patch
# User sam <sam@basx.dev>
# Date 1712243388 -25200
# Node ID 15d6eead8e73d9900389f74a690c8dfcae9fa244
# Parent  7477b2a6852fc6ad25e417d5f79a28626c3d6b18
del: linux-guard

diff -r 7477b2a6852f -r 15d6eead8e73 semicongine/build.nim
--- a/semicongine/build.nim	Thu Apr 04 22:08:25 2024 +0700
+++ b/semicongine/build.nim	Thu Apr 04 22:09:48 2024 +0700
@@ -138,10 +138,6 @@
 
 # for steam-buildscript docs see https://partner.steamgames.com/doc/sdk/uploading
 proc semicongine_steam_upload*(steamaccount, password, buildscript: string) =
-  if not defined(linux):
-    echo "steam uploads must be done on linux for now"
-    return
-
   let steamdir = thisDir().joinPath(STEAMBUILD_DIR_NAME)
   if not dirExists(steamdir):
     steamdir.mkDir