# HG changeset patch # User Sam # Date 1674064032 -25200 # Node ID 330dbc449e9686867ea4971733929230a37453be # Parent 6b811b45a427d7f9dc6285b90247252aad07e5c7 add: some more instructions diff -r 6b811b45a427 -r 330dbc449e96 README.md --- a/README.md Thu Jan 19 00:43:47 2023 +0700 +++ b/README.md Thu Jan 19 00:47:12 2023 +0700 @@ -6,6 +6,14 @@ This is a very simplistic little game engine, mainly trying to wrap around vulkan and the operating system's windowing, input and audio system. This is using the last programming language you will ever need, [Nim](https://nim-lang.org/) +Building +-------- + +Run ```nim help``` to see a list of available build commands. + +It is required to download the glslangValidator binary into the ```examples/``` directory in order to be able to build. +There is a nim command for this that works on linux. + Compilation on Windows ---------------------- @@ -16,6 +24,8 @@ - Windows CRT SDK (some important header files) - Some version of MSVC (the compiler) +glslangValidator cannot yet be downloaded automatically on windows, check config.nim for instructions. + Roadmap -------