# HG changeset patch
# User sam <sam@basx.dev>
# Date 1711906474 -25200
# Node ID 4692be6e07eb612e60f0a20329c196cd291b983f
# Parent  c6213a794ab06687547f79bd6cf1220d96bed24a
did: undo testing parameters, shit is now running as we hope, roughly, I think

diff -r c6213a794ab0 -r 4692be6e07eb examples/E01_hello_triangle.nim
--- a/examples/E01_hello_triangle.nim	Mon Apr 01 00:30:29 2024 +0700
+++ b/examples/E01_hello_triangle.nim	Mon Apr 01 00:34:34 2024 +0700
@@ -26,11 +26,10 @@
   )
   myengine = initEngine("Hello triangle", showFps = true)
 
-myengine.initRenderer({VERTEX_COLORED_MATERIAL: shaderConfiguration}, vSync = false, inFlightFrames = 1)
+myengine.initRenderer({VERTEX_COLORED_MATERIAL: shaderConfiguration})
 myengine.loadScene(scene)
 
 while myengine.updateInputs() == Running and not myengine.keyWasPressed(Escape):
-  echo ""
   transform[Vec3f](scene.meshes[0][], "position", scale(1.001, 1.001))
   myengine.renderScene(scene)