# HG changeset patch # User sam # Date 1722183370 -25200 # Node ID 81450075ad890bc1b1a143cde06679a1f5a37685 # Parent 617ebd404fbe731eb5de0950d21837b6d3376829 fix: readme markup diff -r 617ebd404fbe -r 81450075ad89 README.md --- a/README.md Sun Jul 28 23:14:22 2024 +0700 +++ b/README.md Sun Jul 28 23:16:10 2024 +0700 @@ -35,7 +35,7 @@ Attention, this project is not optimized for "hello world"-scenarios, so you have quite a few lines to get something to display: -``` +```nim import semicongine @@ -120,7 +120,7 @@ things that I consider integrating at a later point, once I have gather some more experience what can/should be used across different projects: -[ ] More support for glTF format (JPEG textures, animations, morphing) -[ ] Maybe some often used utils like camera-controllers, offscreen-rendering, shadow-map rendering, etc. -[ ] Maybe some UI-stuff -[ ] Controller support +- [ ] More support for glTF format (JPEG textures, animations, morphing) +- [ ] Maybe some often used utils like camera-controllers, offscreen-rendering, shadow-map rendering, etc. +- [ ] Maybe some UI-stuff +- [ ] Controller support