# HG changeset patch # User sam # Date 1711993062 -25200 # Node ID 92f0db6bbd690d451e5c0171c3b7e1b4e3ff201a # Parent 86b9721dfc09bde78a1509d78f65feb4ad7d643e fix: always forget to reset this one when debugging :) diff -r 86b9721dfc09 -r 92f0db6bbd69 examples/E01_hello_triangle.nim --- a/examples/E01_hello_triangle.nim Mon Apr 01 22:42:50 2024 +0700 +++ b/examples/E01_hello_triangle.nim Tue Apr 02 00:37:42 2024 +0700 @@ -26,7 +26,7 @@ ) myengine = initEngine("Hello triangle", showFps = true) -myengine.initRenderer({VERTEX_COLORED_MATERIAL: shaderConfiguration}, inFlightFrames = 1) +myengine.initRenderer({VERTEX_COLORED_MATERIAL: shaderConfiguration}, inFlightFrames = 2) myengine.loadScene(scene) while myengine.updateInputs() == Running and not myengine.keyWasPressed(Escape):