# HG changeset patch # User sam # Date 1711908382 -25200 # Node ID 53249d9bb7a324750091287eb562216e3592272d # Parent 79c0f32717484044aa38ba590f088dfa9fadb59f# Parent a540a64b6990e1ecc155e36a67188f1c903fdc1d merge diff -r a540a64b6990 -r 53249d9bb7a3 examples/E01_hello_triangle.nim --- a/examples/E01_hello_triangle.nim Mon Apr 01 00:48:50 2024 +0700 +++ b/examples/E01_hello_triangle.nim Mon Apr 01 01:06:22 2024 +0700 @@ -26,7 +26,7 @@ ) myengine = initEngine("Hello triangle", showFps = true) -myengine.initRenderer({VERTEX_COLORED_MATERIAL: shaderConfiguration}) +myengine.initRenderer({VERTEX_COLORED_MATERIAL: shaderConfiguration}, vSync = false, inFlightFrames = 2) myengine.loadScene(scene) while myengine.updateInputs() == Running and not myengine.keyWasPressed(Escape):