# HG changeset patch # User sam # Date 1718444162 -25200 # Node ID c2203032ee5b9b1279164a1317dd3fbf2b9d044b # Parent 1f2eb46a54434a9ee5fa061f63d37bdebe1e63fb del: sqlite inclusion in build diff -r 1f2eb46a5443 -r c2203032ee5b semicongine/build.nim --- a/semicongine/build.nim Sat Jun 15 15:44:39 2024 +0700 +++ b/semicongine/build.nim Sat Jun 15 16:36:02 2024 +0700 @@ -19,7 +19,7 @@ else: raise newException(Exception, "Unsupported platform") # let SQLITELIB_32 = currentSourcePath().parentDir().parentDir().joinPath("libs/sqlite3_32.dll") -let SQLITELIB_64 = currentSourcePath().parentDir().parentDir().joinPath("libs/sqlite3_64.dll") +# let SQLITELIB_64 = currentSourcePath().parentDir().parentDir().joinPath("libs/sqlite3_64.dll") proc semicongine_builddir*(buildname: string, builddir = "./build"): string = assert projectName() != "", "Please specify project file as a commandline argument" @@ -77,8 +77,9 @@ elif bundleType == "exe": switch("define", "BUILD_RESOURCEROOT=" & joinPath(getCurrentDir(), resourceRoot)) # required for in-exe packing of resources, must be absolute if defined(windows): + discard # SQLITELIB_32.cpFile(outdir.joinPath(SQLITELIB_32.extractFilename)) - SQLITELIB_64.cpFile(outdir.joinPath(SQLITELIB_64.extractFilename)) + # SQLITELIB_64.cpFile(outdir.joinPath(SQLITELIB_64.extractFilename)) if withSteam: STEAMLIB.cpFile(outdir.joinPath(STEAMLIB.extractFilename))