# HG changeset patch # User sam # Date 1711993062 -25200 # Node ID d27c8dbfef1ccf09315228f9068480640c545e24 # Parent cca6f1a675db373721e859a145510faaa3cda4e1 fix: always forget to reset this one when debugging :) diff -r cca6f1a675db -r d27c8dbfef1c examples/E01_hello_triangle.nim --- a/examples/E01_hello_triangle.nim Mon Apr 01 22:42:50 2024 +0700 +++ b/examples/E01_hello_triangle.nim Tue Apr 02 00:37:42 2024 +0700 @@ -26,7 +26,7 @@ ) myengine = initEngine("Hello triangle", showFps = true) -myengine.initRenderer({VERTEX_COLORED_MATERIAL: shaderConfiguration}, inFlightFrames = 1) +myengine.initRenderer({VERTEX_COLORED_MATERIAL: shaderConfiguration}, inFlightFrames = 2) myengine.loadScene(scene) while myengine.updateInputs() == Running and not myengine.keyWasPressed(Escape):