# HG changeset patch # User sam # Date 1724515399 -25200 # Node ID f65f252331274f5cf6c51bf8447cc9126c0afb5f # Parent deefc3573b6eb56254d12928f6099ab0c911e606 fix: transparent tiles are loaded diff -r deefc3573b6e -r f65f25233127 semicongine/image.nim --- a/semicongine/image.nim Sat Aug 24 22:30:08 2024 +0700 +++ b/semicongine/image.nim Sat Aug 24 23:03:19 2024 +0700 @@ -146,9 +146,9 @@ tilesY = height div tilesize result = ImageArray[T](width: tilesize, height: tilesize) var tile = newSeq[T](tilesize * tilesize) - var hasNonTransparent = when T is BGRA: false else: true for ty in 0 ..< tilesY: for tx in 0 ..< tilesY: + var hasNonTransparent = when T is BGRA: false else: true let baseI = ty * tilesize * width + tx * tilesize for y in 0 ..< tilesize: for x in 0 ..< tilesize: