Mercurial > games > semicongine
changeset 352:00231e014642
fix: tests
author | Sam <sam@basx.dev> |
---|---|
date | Wed, 20 Sep 2023 22:02:20 +0700 |
parents | 6f61e0bb89b7 |
children | 61c5d5fe9d93 |
files | tests/test_collision.nim tests/test_materials.nim |
diffstat | 2 files changed, 2 insertions(+), 2 deletions(-) [+] |
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--- a/tests/test_collision.nim Tue Sep 19 23:53:04 2023 +0700 +++ b/tests/test_collision.nim Wed Sep 20 22:02:20 2023 +0700 @@ -26,7 +26,7 @@ var engine = initEngine("Test collisions") - engine.initRenderer({"": shaderConfiguration}) + engine.initRenderer({"default material": shaderConfiguration}) engine.addScene(scene) while engine.updateInputs() == Running and not engine.keyIsDown(Escape):
--- a/tests/test_materials.nim Tue Sep 19 23:53:04 2023 +0700 +++ b/tests/test_materials.nim Wed Sep 20 22:02:20 2023 +0700 @@ -5,7 +5,7 @@ let sampler = Sampler(magnification: VK_FILTER_NEAREST, minification: VK_FILTER_NEAREST) - (RT, WT, PT) = (hexToColorAlpha("A51931").asPixel, hexToColorAlpha("F4F5F8").asPixel, hexToColorAlpha("2D2A4A").asPixel) + (RT, WT, PT) = (toRGBA("A51931").asPixel, toRGBA("F4F5F8").asPixel, toRGBA("2D2A4A").asPixel) thai = Image(width: 7, height: 5, imagedata: @[ RT, RT, RT, RT, RT, RT, RT, WT, WT, WT, WT, WT, WT, WT,