changeset 771:00f3fa3fbc6d

fix: no sound on windows release builds
author sam <sam@basx.dev>
date Sun, 09 Jul 2023 00:29:55 +0700
parents e9c9777d354d
children 5d248fcfddf6
files src/semicongine/platform/windows/audio.nim
diffstat 1 files changed, 1 insertions(+), 1 deletions(-) [+]
line wrap: on
line diff
--- a/src/semicongine/platform/windows/audio.nim	Sat Jul 08 21:06:26 2023 +0700
+++ b/src/semicongine/platform/windows/audio.nim	Sun Jul 09 00:29:55 2023 +0700
@@ -37,7 +37,7 @@
   
 proc writeSoundData*(soundDevice: var NativeSoundDevice, buffer: int) =
   while (soundDevice.buffers[buffer].dwFlags and WHDR_DONE) == 0:
-    discard
+    echo "" # ugly solution to prevent code elimination, need to find a nicer solution
   checkWinMMResult waveOutWrite(soundDevice.handle, addr soundDevice.buffers[buffer], UINT(sizeof(WAVEHDR)))
 
 proc closeSoundDevice*(soundDevice: var NativeSoundDevice) =