Mercurial > games > semicongine
changeset 1356:043746302874
fix: compile with nim 2.2
author | sam <sam@basx.dev> |
---|---|
date | Wed, 30 Oct 2024 21:19:42 +0700 |
parents | 67e8391ffc67 |
children | b95d19124e90 |
files | semicongine/rendering/platform/linux.nim |
diffstat | 1 files changed, 9 insertions(+), 9 deletions(-) [+] |
line wrap: on
line diff
--- a/semicongine/rendering/platform/linux.nim Sat Oct 26 14:52:06 2024 +0700 +++ b/semicongine/rendering/platform/linux.nim Wed Oct 30 21:19:42 2024 +0700 @@ -42,27 +42,27 @@ 24: Q, 25: W, 26: E, - 27: R, + 27: Key.R, 28: T, - 29: Y, + 29: Key.Y, 30: U, 31: I, - 32: O, + 32: Key.O, 33: P, 38: A, 39: S, 40: D, 41: Key.F, - 42: G, + 42: Key.G, 43: H, 44: J, 45: K, 46: L, - 52: Z, - 53: X, + 52: Key.Z, + 53: Key.X, 54: C, 55: V, - 56: B, + 56: Key.B, 57: N, 58: M, 23: Tab, @@ -88,8 +88,8 @@ 61: LetterRow3Extra3, 111: Up, 116: Down, - 113: Left, - 114: Right, + 113: Key.Left, + 114: Key.Right, 112: PageUp, 117: PageDown, 110: Home,