changeset 1217:f819a874058f compiletime-tests

merge
author sam <sam@basx.dev>
date Wed, 17 Jul 2024 21:00:54 +0700
parents 8b5558b29387 (diff) 04e446a7eb2b (current diff)
children 56781cc0fc7c
files semiconginev2.nim
diffstat 4 files changed, 49 insertions(+), 49 deletions(-) [+]
line wrap: on
line diff
--- a/semicongine.nim	Wed Jul 17 20:11:55 2024 +0700
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,28 +0,0 @@
-import std/algorithm
-import std/dynlib
-import std/enumerate
-import std/hashes
-import std/logging
-import std/marshal
-import std/math
-import std/macros
-import std/monotimes
-import std/os
-import std/options
-import std/paths
-import std/random
-import std/sequtils
-import std/strformat
-import std/strutils
-import std/tables
-import std/times
-import std/typetraits
-
-include ./semicongine/rendering/vulkan/api
-include ./semicongine/core
-
-include ./semicongine/events
-include ./semicongine/rendering
-
-include ./semicongine/storage
-include ./semicongine/input
--- a/semicongine.nimble	Wed Jul 17 20:11:55 2024 +0700
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,21 +0,0 @@
-# Package
-
-# name          = "semicongine"
-version = "0.3.0"
-author = "Sam <sam@basx.dev>"
-description = "Game engine, for games that run on semiconductor engines"
-license = "MIT"
-backend = "c"
-
-if detectOS(Linux):
-  # required for packaging, on windows we use powershell
-  foreignDep "zip"
-  foreignDep "unzip"
-  # required for builds using steam
-  foreignDep "libstdc++6:i386"
-  foreignDep "libc6:i386"
-  foreignDep "libx11-dev"
-
-requires "nim >= 2.0"
-requires "zippy"
-
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/semiconginev2.nim	Wed Jul 17 21:00:54 2024 +0700
@@ -0,0 +1,28 @@
+import std/algorithm
+import std/dynlib
+import std/enumerate
+import std/hashes
+import std/logging
+import std/marshal
+import std/math
+import std/macros
+import std/monotimes
+import std/os
+import std/options
+import std/paths
+import std/random
+import std/sequtils
+import std/strformat
+import std/strutils
+import std/tables
+import std/times
+import std/typetraits
+
+include ./semicongine/rendering/vulkan/api
+include ./semicongine/core
+
+include ./semicongine/events
+include ./semicongine/rendering
+
+include ./semicongine/storage
+include ./semicongine/input
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/semiconginev2.nimble	Wed Jul 17 21:00:54 2024 +0700
@@ -0,0 +1,21 @@
+# Package
+
+# name          = "semicongine"
+version = "0.3.0"
+author = "Sam <sam@basx.dev>"
+description = "Game engine, for games that run on semiconductor engines"
+license = "MIT"
+backend = "c"
+
+if detectOS(Linux):
+  # required for packaging, on windows we use powershell
+  foreignDep "zip"
+  foreignDep "unzip"
+  # required for builds using steam
+  foreignDep "libstdc++6:i386"
+  foreignDep "libc6:i386"
+  foreignDep "libx11-dev"
+
+requires "nim >= 2.0"
+requires "zippy"
+