Mercurial > games > semicongine
changeset 551:0a63d1d7ee22
fix: some windows issues
author | Sam <sam@bax.dev> |
---|---|
date | Sat, 25 Feb 2023 18:56:42 +0700 |
parents | 84514c05e83f |
children | 091a93eb29bb |
files | src/semicongine/platform/windows/win32.nim src/semicongine/shader.nim |
diffstat | 2 files changed, 4 insertions(+), 4 deletions(-) [+] |
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--- a/src/semicongine/platform/windows/win32.nim Sat Feb 25 01:21:29 2023 +0700 +++ b/src/semicongine/platform/windows/win32.nim Sat Feb 25 18:56:42 2023 +0700 @@ -15,7 +15,7 @@ template checkWin32Result*(call: untyped) = let value = call - if value != 0: + if value == 0: raise newException(Exception, "Win32 error: " & astToStr(call) & " returned " & $value) @@ -77,7 +77,7 @@ DWORD(0), windowClassName, windowName, - DWORD(WS_POPUP or WS_THICKFRAME or WS_SYSMENU or WS_MAXIMIZEBOX or WS_MINIMIZEBOX), + DWORD(WS_OVERLAPPEDWINDOW), CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, HMENU(0), HINSTANCE(0),
--- a/src/semicongine/shader.nim Sat Feb 25 01:21:29 2023 +0700 +++ b/src/semicongine/shader.nim Sat Feb 25 18:56:42 2023 +0700 @@ -27,7 +27,7 @@ command = command, input = input) if exitcode != 0: - raise newException(Exception, output) + raise newException(Exception, &"Running '{command}' produced exit code: {exitcode}" & output) return output @@ -65,7 +65,7 @@ when defined(linux): discard staticExecChecked(command = fmt"rm {shaderfile}") elif defined(windows): - discard staticExecChecked(command = fmt"del {shaderfile}") + discard staticExecChecked(command = fmt"cmd.exe /c del {shaderfile}") else: raise newException(Exception, "Unsupported operating system")