changeset 930:295cf32f883d

and even more cleanup of the repo
author sam <sam@basx.dev>
date Sat, 23 Mar 2024 22:57:11 +0700
parents da66978d1a20
children 8fee76740f95
files scripts/blender_gltf_converter.py semicongine/build.nim tools/blender_gltf_converter.py
diffstat 3 files changed, 25 insertions(+), 25 deletions(-) [+]
line wrap: on
line diff
--- a/scripts/blender_gltf_converter.py	Fri Mar 22 11:42:27 2024 +0700
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,24 +0,0 @@
-import os
-import sys
-
-import bpy
-
-
-def runner():
-    script_args = sys.argv[sys.argv.index("--") + 1 :]
-    for i in range(0, len(script_args), 2):
-        inputfile = script_args[i]
-        outputfile = script_args[i + 1]
-        if not os.path.exists(inputfile):
-            print(f"Input file '{inputfile}' does not exists")
-            quit(1)
-        if not outputfile.endswith(".glb"):
-            print(f"Output file '{outputfile}' is not a *.glb file")
-            quit(1)
-
-        bpy.ops.wm.open_mainfile(filepath=inputfile)
-        bpy.ops.export_scene.gltf(filepath=outputfile[:-4], export_apply=True)
-
-
-if __name__ == "__main__":
-    runner()
--- a/semicongine/build.nim	Fri Mar 22 11:42:27 2024 +0700
+++ b/semicongine/build.nim	Sat Mar 23 22:57:11 2024 +0700
@@ -7,7 +7,7 @@
 import ./core/audiotypes
 import ./core/constants
 
-const BLENDER_CONVERT_SCRIPT = currentSourcePath().parentDir().parentDir().joinPath("scripts/blender_gltf_converter.py")
+const BLENDER_CONVERT_SCRIPT = currentSourcePath().parentDir().parentDir().joinPath("tools/blender_gltf_converter.py")
 
 proc semicongine_builddir*(buildname: string, builddir = "./build"): string =
   var platformDir = "unkown"
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/tools/blender_gltf_converter.py	Sat Mar 23 22:57:11 2024 +0700
@@ -0,0 +1,24 @@
+import os
+import sys
+
+import bpy
+
+
+def runner():
+    script_args = sys.argv[sys.argv.index("--") + 1 :]
+    for i in range(0, len(script_args), 2):
+        inputfile = script_args[i]
+        outputfile = script_args[i + 1]
+        if not os.path.exists(inputfile):
+            print(f"Input file '{inputfile}' does not exists")
+            quit(1)
+        if not outputfile.endswith(".glb"):
+            print(f"Output file '{outputfile}' is not a *.glb file")
+            quit(1)
+
+        bpy.ops.wm.open_mainfile(filepath=inputfile)
+        bpy.ops.export_scene.gltf(filepath=outputfile[:-4], export_apply=True)
+
+
+if __name__ == "__main__":
+    runner()