changeset 182:315c809c8e60

did: update progress
author Sam <sam@basx.dev>
date Wed, 03 May 2023 00:43:44 +0700
parents 6faef9195f3a
children bfbadd0758c6
files README.md
diffstat 1 files changed, 7 insertions(+), 6 deletions(-) [+]
line wrap: on
line diff
--- a/README.md	Wed May 03 00:41:32 2023 +0700
+++ b/README.md	Wed May 03 00:43:44 2023 +0700
@@ -35,6 +35,7 @@
 - [ ] Depth buffering
 - [ ] Mipmaps 
 - [ ] Multisampling 
+- [ ] Allow different shaders (ie pipelines) for different meshes
 
 Asset handling:
 - [ ] Resource concept: load from directory, zip or in-memory-zip, select "mod" as root
@@ -51,21 +52,21 @@
 - [ ] Fullscreen mode + switch between modes
       - [x] Linux (works well enough, I hope)
       - [ ] Window
+- [x] Audio playing
+      - [x] Linux (Alsa)
+      - [x] Windows Waveform API (maybe change to direcsound)
 - [ ] Input-mapping configuration
-- [ ] Audio playing
-      - [x] Linux (Alsa)
-      - [ ] Windows Waveform API?
 - [ ] Telemetry
 - [ ]  Documentation?
 
 Advanced features (very low priority):
-- [ ] Allow multipel Uniform blocks?
 - [ ] Text rendering
 - [ ] Animation system
 - [ ] Sprite system
 - [ ] Particle system
-- [ ] Query and display rendering information from Vulkan
-- [ ] Game controller input handling
+- [ ] Query and display rendering information from Vulkan?
+- [ ] Game controller input handling?
+- [ ] Allow multipel Uniform blocks?
 
 Quality improvments: