Mercurial > games > semicongine
changeset 528:3ec1be39e1ad
add: nicer keyboard demo
author | Sam <sam@basx.dev> |
---|---|
date | Sun, 05 Feb 2023 00:20:07 +0700 |
parents | de433a47e635 |
children | eb92723db7b2 |
files | examples/E04_input.nim |
diffstat | 1 files changed, 5 insertions(+), 4 deletions(-) [+] |
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--- a/examples/E04_input.nim Sun Feb 05 00:15:48 2023 +0700 +++ b/examples/E04_input.nim Sun Feb 05 00:20:07 2023 +0700 @@ -47,6 +47,7 @@ ) keyDimension = 50'f32 keyGap = 10'f32 + backgroundColor = Vec4([1'f32, 0.3'f32, 0.3'f32, 0'f32]) baseColor = Vec4([1'f32, 0'f32, 0'f32, 0'f32]) activeColor = Vec4([1'f32, 1'f32, 1'f32, 0'f32]) keyIndices = [ @@ -190,10 +191,10 @@ Vec3([0'f32, 1'f32, 0'f32]), ], useOnDeviceMemory: true), color: ColorAttribute[Vec4](data: @[ - baseColor * 0.5'f32, - baseColor * 0.5'f32, - baseColor * 0.5'f32, - baseColor * 0.5'f32, + backgroundColor, + backgroundColor, + backgroundColor, + backgroundColor, ]), transform: ModelTransformAttribute(data: @[Unit44]), )