Mercurial > games > semicongine
changeset 1388:40290d04db00
autocommit
| author | sam <sam@basx.dev> | 
|---|---|
| date | Sat, 14 Dec 2024 16:10:48 +0700 | 
| parents | 675fe4c844e5 | 
| children | 86b2176168f8 | 
| files | semicongine/text.nim | 
| diffstat | 1 files changed, 1 insertions(+), 1 deletions(-) [+] | 
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--- a/semicongine/text.nim Sat Dec 14 16:10:29 2024 +0700 +++ b/semicongine/text.nim Sat Dec 14 16:10:48 2024 +0700 @@ -99,7 +99,7 @@ const int[4] i_x = int[](0, 0, 2, 2); const int[4] i_y = int[](1, 3, 3, 1); const float epsilon = 0.000000000000001; -// const float epsilon = 0.1; +const float epsilon = 0.1; void main() { int vertexI = indices[gl_VertexIndex];
